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Old 09-26-2005, 12:23 PM #43
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Quote:
Originally Posted by TGates13
By the way if the MODS are looking at this could you please make this a Sticky!! So this could quite possible be the last Rocking Trigger thread ever.
Yea, since people actully look at the stickies
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Old 09-26-2005, 02:17 PM #44
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It's worth a shot.
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Old 09-26-2005, 02:54 PM #45
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Quote:
Originally Posted by TGates13
I do belive that it the Trigger is legal. There was a D3 team playing at San Diego and two of there guys had Rocking Triggers. It does clearly state that one shot per one pull. I have a rocking trigger and I have yet to experience what you are talking about Lurker. Please go into a little more detail so I can check mine.
Oh wow, revived. I think he means use a finger on your left hand to hold down the top of the trigger. Now use your right hand to squeeze the bottom of the trigger. Just keep applying force to the top by holding it while tapping the bottom part of the trigger. One pull. two shots, caused by the constant force on the top of the trigger.

I can't believe this is still an issue though. It is legal, no matter what your philosophy may be.
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Old 09-26-2005, 02:56 PM #46
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SO basically it's like putting a rubber band or other type of tying agent to the top trigger mech?
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Old 09-26-2005, 02:57 PM #47
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That would be illegal.
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Old 09-26-2005, 03:02 PM #48
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Well, you don't have to use a rubber band. That's the issue, you can use a finger on your non-firing hand to apply constant force on the top (or bottom. It's the same thing) of the trigger whereas you can't do that with a normal trigger.
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Old 09-26-2005, 03:13 PM #49
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Heres the deal. Identical triggers were deemed illegal well over 7 years ago, notably the doc's machine version.

So WTF makes these so different, other than MAYBE the money kingman has. That might be the issue, but in no way should the trigger be legal. If people started winnign with them, they'd surely be illegal.
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Old 09-26-2005, 03:15 PM #50
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Benzy: You're getting the rubberband efect everytime you walk the trigger, because there is no release of force required, just another pull.
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Old 09-26-2005, 03:18 PM #51
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Alright I still don't see that, I just played with mine for over 20 minutes and I am still just getting one shot per pull. I had it to where it seemed like two shots were coming out but thery really wern't.
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Old 09-26-2005, 03:57 PM #52
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its not that. its that your finger is capable of restting the trigger in the act of pullinf, rather than releasing the force.
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Old 09-26-2005, 05:51 PM #53
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Quote:
Originally Posted by Lurker27
its not that. its that your finger is capable of restting the trigger in the act of pullinf, rather than releasing the force.
I finally understand you. So an example would be like a magnetic trigger, you place that magnet and it throws the trigger forward releasing the top trigger mech. Gotcha, I may have to try that out and render my marker illegal.
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Old 09-26-2005, 08:28 PM #54
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Quote:
Originally Posted by Lurker27
Benzy: You're getting the rubberband efect everytime you walk the trigger, because there is no release of force required, just another pull.
You are and you arent. If you walk the trigger and not apply constant force at one spot then you get one shot per pull. You still need to release the force on the trigger or over come it by a greater force on the oposite side of the pivot. You dont get two shots per pull and release. You get one. Pull it anywhere and release it and you get one shot. Then if you pull on the other end of the trigger and release you get one shot. Thats all. Yeah if you held the trigger and rocked it back and forth you could get a shot forward and back but again this is a manipulation of the design just like raking would be. And when it coems to the rubberband effect with your hand. I would really like to see someone with only their hands get it to rip by holding one side down and tapping the other, let alone see them do it in the middle of a game.
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Old 09-26-2005, 08:48 PM #55
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y would u use a spyder in psp too. they always chop
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