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Old 05-21-2014, 11:28 AM #22
Vissa
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Millennium is creating it's layouts on base of current PSP layout. This Millennium was the slowest layout i've seen in years! Ridiculous low scores.
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Old 05-21-2014, 12:39 PM #23
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Originally Posted by Vissa View Post
Millennium is creating it's layouts on base of current PSP layout. This Millennium was the slowest layout i've seen in years! Ridiculous low scores.
Yeah the layout was not very good, especially the snake. I dont know what they were thinking with that snake. It was totally useless and didnt reward you if you were aggressive like most snakes do. 50 snake just seemed worthless.

Overall i liked the event though, wasn't that much action but all the games were very technical. That 3 on one 1 Archie pulled off against Heat was a thing of beauty.
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Old 05-21-2014, 12:55 PM #24
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Woo. Go Impact. I'm a huge fan of Dynasty but Impact got robbed at MAO for sure. Impact has a great combination of fast, aggressive front players with rock solid back anchors.
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Old 05-21-2014, 02:58 PM #25
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You know, one might think that Montressor and the other guys who left are feeling salty... But would Impact being doing this well without their new pickups?
nah, i don't think they regret leaving. they actually were good friends and former teamates with the guys on heat before they joined. if anyones salty it would be siewers...i don't think he's gone more then one season of playing on the same team...the dude will leave you for an extra 2 or 3 k
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Old 05-21-2014, 03:00 PM #26
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Originally Posted by neversummer89 View Post
Woo. Go Impact. I'm a huge fan of Dynasty but Impact got robbed at MAO for sure. Impact has a great combination of fast, aggressive front players with rock solid back anchors.
how did impact get robbed? i don''t think anyone played that layout better then dynasty did
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Old 05-21-2014, 03:39 PM #27
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Probably thinking of the point where Oliver pulled it out, but had a fat pack hit the entire time.
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Old 05-21-2014, 04:04 PM #28
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True, I think it has to do with the coaching staff. Not saying its entirely their fault, but Todd Martinez brought up a really good point about Federov and Jason Trosen (heats coach) on the MAO webcast. Federovs one of their best killers and arguably one of the best paintball players in the world, Trosen knew this and would play Federov where ever he was playing the best. If something wasnt working out for Federov he'd move him to a different spot and see if he would play better there. Art Chaos's coach doesnt seem to follow this, Federov seemed to play the snake side exclusively in MAO and would die off the break on numerous times. If one of your best players continuously dies off the break then you need to move him somewhere where hes not dying early in the game so he can get some kills for the team. We all know Federov can play wherever and still beast mode it. Also MAO and Bitburgs layouts dont seem to favor Art Chaos's aggressive style....

Well said. Now I need to go back and watch some Art Chaos games.
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Old 05-21-2014, 04:58 PM #29
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Breakout has Xfactor guys and Bears have Dynasty players. I am continually shocked at Art Chaos's performance.
Maybe they aren't getting the practice they use to


And for the record I totally called them not being able to own the pro ranks lol. I didn't figure they would place top 4 every event in millennium
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Old 05-21-2014, 08:48 PM #30
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Probably thinking of the point where Oliver pulled it out, but had a fat pack hit the entire time.
i seem to remember jrab having a huge hit under his mask in one of those points impact one. and who's to say that shot didn;t come from yachimac who was still shooting at him for about 5 or 6 seconds after he was shot.. the refs were screaming at him and almost had to pick him up and pull him out of the snake themselves. i think thats why they left him in cus nobody can miss that hit and nobody, no matter what division you're in should blow a 3 on 1. that's just uncalled for and if you do that, you definitely deserve to lose. even if they did get a shot on him. they should have been able to put another one on him...inexcusable.. especially from a player like dave bains and justin cornell

Last edited by Trevor the great : 05-21-2014 at 08:55 PM.
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Old 05-22-2014, 02:55 AM #31
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That layout provided by Superair ball was a paradise for paintballs manufactures - Polar Bear used 100 box of paint for 6 games.
- polish team from SPL (2nd Division) used 35 boxes of paint for 3 games.

Olivier Lang used in the one point shooted 2500 paintball (16 pods + Spire 260 pcs).

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Old 05-22-2014, 01:38 PM #32
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Old 05-22-2014, 07:56 PM #33
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Originally Posted by BartekSz View Post
That layout provided by Superair ball was a paradise for paintballs manufactures - Polar Bear used 100 box of paint for 6 games.
- polish team from SPL (2nd Division) used 35 boxes of paint for 3 games.

Olivier Lang used in the one point shooted 2500 paintball (16 pods + Spire 260 pcs).

I can't tell what he's shooting. I'm assuming it had to be an ego, can a get even 10 pods? How did the teams with less efficient guns?

Last edited by Julio Jones : 05-22-2014 at 07:59 PM.
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Old 05-22-2014, 09:04 PM #34
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I imagine he is shooting his LV1 but I could be wrong.
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Old 05-22-2014, 09:07 PM #35
Trevor the great
 
 
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Originally Posted by BartekSz View Post
That layout provided by Superair ball was a paradise for paintballs manufactures - Polar Bear used 100 box of paint for 6 games.
- polish team from SPL (2nd Division) used 35 boxes of paint for 3 games.

Olivier Lang used in the one point shooted 2500 paintball (16 pods + Spire 260 pcs).

i was thinking the same thing about mao. i was wondering if they did that layout for paint companies to make bank

and one would think that he'd run out of air after his 9th or 10th pod
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Old 05-23-2014, 07:13 AM #36
Vissa
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One game he shot all his pods and hopper dry, so his LV1 was keeping up with so much paint. He is using a larger tank btw.
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Old 05-23-2014, 08:10 AM #37
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I wonder how the math comes out for paint companies when there are high-paint consumption layouts like this. On the one hand they sell more paint to the divisional teams but on the other they give away/discount a ton to their sponsored teams. It seems to cut both ways.
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Old 05-24-2014, 12:43 PM #38
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Who won the 1v1 tourney?
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Old 05-24-2014, 10:11 PM #39
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Who won the 1v1 tourney?
some dude from art chaos i think
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Old 05-26-2014, 02:02 PM #40
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Who won the 1v1 tourney?
Mishka won
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Old 05-26-2014, 02:38 PM #41
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Ollie as a back player is just weird to see.
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Old 05-26-2014, 03:04 PM #42
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Originally Posted by AustinHembo View Post
I think it is the very slow layouts that Art Chaos isn't adapting to properly. Every pro team should be able to adapt, but they are having a hard time of it.

Hopefully PSP doesn't make another MAO type layout again, for mostly the viewers sake.

I really liked watching Mao, the points were long but they got really intense at the ends of the points.
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