Ok my dad got a Halo hopper from a pawn shop and of course it doesnt work correctly so I am trying to help him out.
I took some pictures I will add those in just a minute just in case any of that matters.
Ive never had or owned a Halo hopper so I dont know much about them. I am fairly new to paintball again so I dont know much about what can be done to them.
THE PROBLEM -
So when I put the hopper on a gun and fill it with 20 balls or more and then turn it on the problem happens pretty quick. It spins fills the neck with balls and then starts to make noises. It sounds like it trying to spin still even though it is full. After about 10 times of groaning it start flashing red and green and stops working.
I have taken it apart and made sure it was clean inside. But I dont know what else I would do to it. Its almost as if it doesnt know its full I guess. If I take the hopper off the gun and fill it up completely and just let it float over the bag it will empty the entire hopper very quickly no stops. If I turn it on and then start shooting the gun quickly it wont stop as well.
So ya...something about it not stopping or jamming or idk.
I have looked online and there are tons of parts and upgrades for the Halo that I could nab if there is any one specific thing that is wrong... Should I get a new board? How are the B2 boards? Does the sound activation work well? etc. etc. What do yall suggest me get to get it running smooth.
Also there is a small crack on one of the sides of the shell this would not mess with anything would it? Seems plenty sturdy still.