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Old 09-30-2015, 02:57 PM #1
Pump Scout
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BattleTech for the PC - It's coming...



The original creator of BattleTech, Jordan Weisman, is bringing true turn-based BattleTech back to the PC. They've got a Kickstarter campaign running as of yesterday, and have raised over a million dollars in their first 24 hours.

>>> WHAT

BATTLETECH is a single-player, turn-based, tactical 'Mech combat game for PC. (And Mac and Linux!) The game may also include PVP multiplayer if enough funding is reached - more on that below.

>>> WHERE

The BattleTech Universe is one of near-constant warfare and feudal political intrigue, where great noble houses vie for dominance of a vast region of space known as the Inner Sphere. It's a universe of flawed heroes, fallen empires and grey moral realities. Great families vie for supremacy, with alliances and betrayals constantly shifting the balance of power.

>>> WHEN

Our BATTLETECH game is set in the popular 3025 Succession Wars Era of the BattleTech Universe - often referred to as "Classic BattleTech".



>>> WHO

The project is led by:

Jordan Weisman, the creator of BattleTech and MechWarrior, Shadowrun, Crimson Skies, and more.
Mike McCain, the Creative Director of Harebrained Schemes' critically-acclaimed series of Shadowrun games.
Mitch Gitelman, the Producer of the classic MechCommander series of tactical 'Mech combat games.
Our studio, Harebrained Schemes, has delivered three successful Kickstarter campaigns - Shadowrun Returns/Dragonfall, Golem Arcana, and Shadowrun: Hong Kong - to rave reviews and very positive responses from our Kickstarter backers. Kickstarter allows our studio to remain independent and to focus on making games directly for our fans.

>>> WHY

Because we love BattleTech, and there hasn't been a turn-based, classic BattleTech game on PC in over 20 years! Above all else, our goal with this project is to deliver an authentic BattleTech experience. Accomplishing that goal isn't just about designing great 'Mech combat - it's about fully realizing the BattleTech Universe, its characters, its factions, and its stories.

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Old 10-01-2015, 04:26 PM #2
Rebel_816
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I wonder how many models they will use from Mechwarrior online, that king crab sure looks similar.
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Old 10-02-2015, 06:44 AM #3
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I'd read they worked with some of the designers/graphics guys from MWO for continuity.
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