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Old 10-11-2012, 06:05 PM #253
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I can't wait to play this

I'm hoping it doesn't suck. I got my card last night, bought some other odds and ends too. H60 and a 3tb WDgreen.


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Old 10-11-2012, 06:08 PM #254
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It should be good. After playing War Inc. I got a little nervous, but all the videos point to it being way better and more polished.
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Old 10-11-2012, 06:16 PM #255
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I'm hoping it's good, but I'm not sure what to expect.

Is there more info on weapons? I'm curious on what they plan to add.

Will there be skill levels?
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Old 10-11-2012, 06:30 PM #256
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No weapons list or anything has been established. There should be a large amount of weapons though. Sergey confirmed 4-6 types of sniper rifles, which are obviously rare, so I'd assume there are a good number of less rare guns as well.

edit: actually, here is what has been confirmed so far through videos. http://forums.thewarz.com/showthread...un-list&p=6470

Skills will work like this, and will not work across all characters that you create.
http://www.twzwiki.com/view/Skills

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Old 10-11-2012, 06:38 PM #257
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Cool, that's what I was hoping for
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Old 10-11-2012, 06:57 PM #258
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Yeah seems pretty cool. It will keep better players from having a huge advantage over nubz, especially because the skills are something that is going to less prone to a bullet or anything like that. It's only a means of training your character to be more accurate and such, something that would really happen after shooting a gun for a while.

And if you die, I believe all your skills reset.
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Old 10-11-2012, 07:15 PM #259
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Interesting. I wonder how easy it is to die.
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Old 10-11-2012, 07:19 PM #260
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Well, in DayZ, bandits are a huge issue. I've seen people log into a server and last less than 5 minutes. I really hope bandits won't be that big of an issue in the WarZ. The WarZ is also suppose to have a ton more zombies, and I want them to be my bigger worry, rather than some douche camping bandit.
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Old 10-11-2012, 07:25 PM #261
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Bandits are always going to be worse. Just because it's a different game doesn't mean people will be any less horrible to each other.
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Old 10-11-2012, 07:51 PM #262
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Oh I know that. I keep hearing about the WarZ having some kind of punishment system for bandits and such. I have no idea what it is though. Maybe the stronghold NPCs attack them or something (that would be cool). Though that still wouldn't prevent people from being bandits.
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Old 10-11-2012, 08:12 PM #263
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Quote:
Originally Posted by paintballking72 View Post
Oh I know that. I keep hearing about the WarZ having some kind of punishment system for bandits and such. I have no idea what it is though. Maybe the stronghold NPCs attack them or something (that would be cool). Though that still wouldn't prevent people from being bandits.
Im pretty sure thats what it said in a video or i read it on their forums, but the NPCs will attack them on sight at the strongholds if they are bandits. They also mentioned bandits have their own stronghold but they only have one stronghold to go to on the map.
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Old 10-11-2012, 08:17 PM #264
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Personally I never had a problem with bandits in DayZ. Fighting them was most if the fun. It was the hacking, item duping and server hopping that made me quit.
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Old 10-11-2012, 08:26 PM #265
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Personally I never had a problem with bandits in DayZ. Fighting them was most if the fun. It was the hacking, item duping and server hopping that made me quit.
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Old 10-11-2012, 09:08 PM #266
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Ugh hopefully it's not impossible to maintain a good character.
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Old 10-11-2012, 09:13 PM #267
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As long as renting a server isn't too expensive, I will be renting one if people start getting ridiculous.
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Old 10-11-2012, 09:20 PM #268
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I'll chip in man
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Old 10-11-2012, 09:24 PM #269
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Cool

HeadHunter said he'd chip in too, i believe.

If we get enough people it may end up being rather affordable. I wonder how much control we will have as the renters of the server. I would prefer it to be private, but at the same time, privates won't have the more rare loot like a public server would. But I wouldn't want people coming in and raiding our stuff (I guess that would make it more realistic though )
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Old 10-11-2012, 09:33 PM #270
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I imagine it would be private. I imagine $100 a month a reasonable guess.
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Old 10-11-2012, 10:00 PM #271
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what the **** is the point of a game like this if everyone is going to shut themselves off in a private server? And everyone preordering the what-the-****-ever edition getting their own server for a few months? there's going to be thousands of servers with 2 people playing on each, or using their own private server to get gear then jumping to a populated one to grief or whatever.

Sounds like **** to me.
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Old 10-11-2012, 10:05 PM #272
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I'm only doing it if the game gets to the point that I can't log into a server without getting raped by people killing other people just because they find it fun to shoot some guy running down the street. That's not fun to me.

Private servers will not have the better loot that public servers will have to that people can not server hop like you speak of.

I'm perfectly fine with playing on a populated server. I only want to do it if people aren't going to be dicks, or if I have a group of people that I'm playing with.
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Old 10-11-2012, 10:21 PM #273
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It sounds great to me.

Don't like the other players? Fine, play on your own server with your own friends.

I would ****ing hate to pay for this then get stuck with a bunch of pricks.
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