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Old 06-29-2012, 01:27 AM #22
mnycsbob
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Originally Posted by cubzwin162 View Post
A great way to net in players/gain popularity is to have BYOP days.

Once a month, every two weeks, doesn't matter. For the first few months, you should try to get as many bodies in the park and gain some traction in the local paintball community.
The last walk on we had, we allowed byop it was a pretty good turnout so we offered it again for this Sunday and have about 15 players lined up so far hoping for 30 or 40.. Thanks cubzwin
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Old 06-29-2012, 07:25 AM #23
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Originally Posted by mnycsbob View Post
Very true, not a lot of competition in the area. We are in a good location too being surrounded by colleges,
Yeah, it's kind of a nice situation. You have a good amount of land in that area for woodsball and semi-urban locations from which to get players. I might also recommend getting addresses for the fraternities, sororities and clubs on all the local college campuses and advertise to them directly. Especially with the Fall Rush activities coming down shortly.

I may have to make a trip up to PA at some point and check y'all out.
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Old 06-29-2012, 03:14 PM #24
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Originally Posted by lopez17 View Post
Yeah, it's kind of a nice situation. You have a good amount of land in that area for woodsball and semi-urban locations from which to get players. I might also recommend getting addresses for the fraternities, sororities and clubs on all the local college campuses and advertise to them directly. Especially with the Fall Rush activities coming down shortly.

I may have to make a trip up to PA at some point and check y'all out.
Great advise on the fraternities and such...Be great to meet you Lopez17 anytime..We'd be excited to show you what we have going on up here..We have 100 acres to work with maybe you could give us some more advise after seeing what we've done versus hearing about it..Looking forward to that someday
Bob.
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Old 07-02-2012, 12:38 AM #25
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Make sure you have "natural" bunkers. Things like trenches and logs built up. But mix in some house or fortification like bunkers.
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Old 07-02-2012, 06:29 PM #26
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Make sure you have "natural" bunkers. Things like trenches and logs built up. But mix in some house or fortification like bunkers.
Sounds good Elo 160 ..Thanks
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Old 07-16-2012, 04:02 PM #27
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Old 07-20-2012, 03:06 AM #28
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it sounds like your on the right track. We walk our field regularly to make sure theres no new threats (downed branches ect) We fertilize our field every year at least once if not twice- but it sounds like you don't need that. One compliment I've recieved from a regular paintballer new to our area is that we use the terrain and build bunkers to suit. Also there's different "areas" in the same field. We have areas thats all stick/log bunkers, theres areas around a large trench built up with dirt piles, then theres the town with small shacks built all over the place. This gives different players the chance to use different skills in different areas. And the thing I think is the biggest- always change. Not just adding more bunkers but change the field around so it doesn't get boring or repetative.
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Old 07-21-2012, 06:33 PM #29
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Originally Posted by lopez17 View Post
www.warplay.com

They have the best woodsball fields I've been to. They used quality products (including structures made from concrete) in the construction and have theme layouts of historical battles/scenarios that lead to several interesting ways of playing the field.

The variations in the field allow for different attack/defend scenarios, action for players who want a more speedball type of experience in the woods as well as woods and strategy for people more inclined in that direction. For example, Warplay's "Bridge too far" field has natural choke points and bunkers that funnel you to a bridge. Can't get across without going over the bridge. It leads to interesting strategy and yet at the same time the "funnel" is wide enough that it doesn't cause congestion and extensive amounts of up front play.

The key is to have a theme in mind before you build, utilize quality materials that add to the ambiance and theme, and execute in a way that's successful. One field I played at had a creek that ran through the middle of it. Houses/structures on both sides. It enabled a wide variety of play and accomodated a variety of skill levels.


Think you this is what you were looking for www.warplaypaintball.com

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Old 07-22-2012, 11:06 AM #30
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Hire ref's that interact with the customers, make them feel like there welcome. Make the ref's talk to new players, help them out (they should be paid decently). Split the games fairly, and also let the players choose what field they want to play, playing the same small woods-ball field 3 times in a row is not fun.

I personally bring all my friends out to play woodsball once or twice a month (I play speedball) and I do my best to make it a positive experience for them. Unfortunately my local field doesn't have any of the above so we stopped going there and now I bring them to a field in jersey. And also hire a manager that is personable and knows about paintball, make her/him also interact with the customers, I find a lot of these field managers are either very miserable and unsociable or know absolutely nothing about paintball.
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Old 07-28-2012, 08:16 PM #31
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^^this too and on the topic of managers, make sure that they know how to resolve any problems that arise. Your refs are going to take problems or concerns that they cant resolve to him/her. So a good manager should be cool, calm, collected, and very level headed. Just thought id add another thing
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Old 07-29-2012, 12:33 AM #32
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All valuable input Thanks everyone.. Things are picking up for us, everyone is returning too. We've implemented a lot of what you folks have offered. We appreciate all the advice.

Thanks. Bob.. EVP

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Old 09-09-2012, 06:27 PM #33
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I tend to disagree with the not pruning the field. But our woods have a ton of pricker bushes and stuff that's not fun to be in. We've had to do a LOT of mowing with a DR to make it so you can even see anything or be able to move around. I think the key is trying to find a balance. cutting stuff down is okay but don't go crazy unless you plan on building stuff in place of that brush you just cut down (paths or interesting windows carved out of brush for shooting lane purposes excluded)
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Old 09-09-2012, 11:48 PM #34
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I tend to disagree with the not pruning the field. But our woods have a ton of pricker bushes and stuff that's not fun to be in. We've had to do a LOT of mowing with a DR to make it so you can even see anything or be able to move around. I think the key is trying to find a balance. cutting stuff down is okay but don't go crazy unless you plan on building stuff in place of that brush you just cut down (paths or interesting windows carved out of brush for shooting lane purposes excluded)
+1 I like to make my course look like there was a laser at neck level that took down most of the brush. I have a couple of flanking trails that i tend to leave completely un-touched though.
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