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Old 02-06-2012, 09:00 AM #295
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Here is my feel on these bunkers. I am a field owner. I do not have a problem with paying for the upgrade. It keeps things new and really the cost is just a small portion of the profits. I feel as though buying an upgrade kit and keeping my teams happy is well worth the amount of work and help that team provides me during the year.


In my opinion this is nothing more than buying a map pack on Call of Duty or even buy the new one that comes out every year. Everyone complains at how much it sucks compared to the last years. Then next thing you know they adapt to the changes and love it.

Last edited by Odie37 : 02-06-2012 at 09:08 AM.
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Old 02-06-2012, 10:11 AM #296
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Interesting to say the least... Of course, some of the previous snake designs were just plain aweful. This one looks promising.
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Old 02-06-2012, 10:14 AM #297
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It looks like it's about 10 feet tall.
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Old 02-06-2012, 10:25 AM #298
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My back hurts looking at it, but I've begun to understand the logic behind it. However I still think that it places the balance of power on the Dorito side. It isn't 2004 anymore, and now there is a lot more paint being fired around the field. The claims of "snake players whining" is because it is a snake bunker, if the doritos were made twice as small then guys that play those would most likely complain too. Until it has been played on then it's hard to say if it was the right choice or not. However, it is my OPINION that it will be changed after the first event or so, because snake players will be getting out a lot quicker, in my mind.
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Old 02-06-2012, 10:52 AM #299
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I saw the Fb post an laughed bc I thought it had to be a Joke ..... It isnt ..what the **** are you thinking psp
This will **** the bed just like psp did last year when they wanted, More aggressive layouts(None were at all) They wanted to cater to bigger players by having bigger home bunkers an back bunkers ( that didnt happen) I play the psp series an I can easily say its just psp's way of manipulating the game to the gain.

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Old 02-06-2012, 11:11 AM #300
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Ginormous Bunkers from the looks of the pics.
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Old 02-06-2012, 11:21 AM #301
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Originally Posted by ScoobyJordan View Post
Ginormous Bunkers from the looks of the pics.
imagine that gate handle in the background is 3 and a half feet tall... and that handle lets say is 20 feet away.. and the top of the bunker still is shorter than the handle.... these bunkers look bite-sized
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Old 02-06-2012, 11:36 AM #302
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It had been posted that these are shorter and not as wide as the giant beams.

What I see it doing is basically getting your snake side guy in, and then the snake side plays are dependent on your corner and the plays he makes.

If your snake corner is athletic, gets to his corner, and dominates the tape and his mirror, that will set up plays. If you shoot out the mirror and tape, that allows the corner to then lock down the inside taking fire off that snake player and then that's when he or she, the snake player, becomes a huge threat. He can be anywhere in that snake when he decides to pop up.

Realistically, I don't see this happening a ton but it sets up the spectator side to watch the corners absolutely unload on each other. I also see much more athletic back players coming out of this transition.

All in all, I'm not thrilled for myself or my snake player but we have to take it as it comes. I feel bad for field owners that try to make their field as affordable as they can and this will definitely come as a setback to their income, especially if for some reason it doesn't work out.
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Old 02-06-2012, 11:37 AM #303
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Quote:
Originally Posted by Kirko017 View Post
Lol Hell this just made coaching more important so the snake guy doesn't get their head blown off when they go to shoot cross field.

Regardless, Fedorov is still going to **** everybody's day up. Can't wait to watch Houston Heat this season!
or the coach can tell to their players where exactly in snake the other team's snake player is so they cant get up without getting their head blown off... seems likes its gunna be more of a coaching game than a playing game

Last edited by l1ryan1l : 02-06-2012 at 11:41 AM.
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Old 02-06-2012, 11:43 AM #304
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These bunkers should be good. Im excited to see how these play in tournaments now with the changed dimentions.
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Old 02-06-2012, 12:31 PM #305
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To put it simply:

Anyone that hasn't played speedball before 2004 will have no idea what they are doing. At first atleast. The older players are going to excel at first until old strategies are passed down and learned by younger players.

The main focus with this snake is bringing back walking the fields so you can learn the proper ANGLES that are needed to be able to pop up and shoot across the field. This will take communication and field knowledge to memorize your positions in the snake.

Over the years, knuckles have been an easy out for snake players. Creating an uneven dominance, even for players that never touched a snake before. That's why so many newer, young players end up snake players. Because they didn't need to learn alot of basic skills that were important 10 years ago.

Also, a corner player will have to focus more on holding down his mirror to allow the snake to take his snap shots.

All and all it will greatly increase players skills over time and will also make snake players a more important player to be skilled on the team.
I agree with all this. Get your skills up and stop whining.
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Old 02-06-2012, 01:21 PM #306
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no one knows how these new bunkers will affect the game as of yet. The only obvious thing is that snake players will need to be able to correctly time their snaps up out of the bunker. Snake corners will need to be able to control the snake corner in order to keep the other snake player down. None of this other **** y'all are talking about can be confirmed until the bunkers are used.
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Old 02-06-2012, 02:33 PM #307
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Quote:
Originally Posted by i8somepie
It had been posted that these are shorter and not as wide as the giant beams.

What I see it doing is basically getting your snake side guy in, and then the snake side plays are dependent on your corner and the plays he makes.

If your snake corner is athletic, gets to his corner, and dominates the tape and his mirror, that will set up plays. If you shoot out the mirror and tape, that allows the corner to then lock down the inside taking fire off that snake player and then that's when he or she, the snake player, becomes a huge threat. He can be anywhere in that snake when he decides to pop up.

Realistically, I don't see this happening a ton but it sets up the spectator side to watch the corners absolutely unload on each other. I also see much more athletic back players coming out of this transition.

All in all, I'm not thrilled for myself or my snake player but we have to take it as it comes. I feel bad for field owners that try to make their field as affordable as they can and this will definitely come as a setback to their income, especially if for some reason it doesn't work out.
This is exactly how I feel about it. I don't love it but I'll just grin and bear it until its apparent whether it was a good or bad idea.
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Old 02-06-2012, 02:58 PM #308
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snakes are gonna be easier to set up
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Old 02-06-2012, 03:10 PM #309
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Shorter = lower to the ground or just not as long? If it's lower to the ground that's ****.
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Old 02-06-2012, 03:17 PM #310
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Quote:
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Shorter = lower to the ground or just not as long? If it's lower to the ground that's ****.
i would say it means they are not as long. for if it was to the ground then they would have said hieght
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Old 02-06-2012, 03:27 PM #311
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im liking the new bunkers!
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Old 02-06-2012, 03:35 PM #312
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Interesting to say the least... Of course, some of the previous snake designs were just plain aweful. This one looks promising.
wait a sec...
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Old 02-06-2012, 03:37 PM #313
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Hopefully some layouts will have the mini a's actually before the curved part.. that would help alot.
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Old 02-06-2012, 03:40 PM #314
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Quote:
Originally Posted by WillyW0nka View Post
Shorter = lower to the ground or just not as long? If it's lower to the ground that's <del>****</del>.
Shorter as in not as tall according to this post from Damien at AG:

http://www.pbnation.com/showthread.p...9#post74255729
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Old 02-06-2012, 03:43 PM #315
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waiting for pictures of comparison to the old beams
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