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Old 11-30-2012, 06:43 PM #1219
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i think the gladiator might be my favorite mech from mw4

they better ****ing have it when the clan stuff is released
The Executioner, or the medium IS mech called the Gladiator? I wouldn't mind seeing the latter show up. The only assault mechs I ever liked were the Mad Cat II and the Dire Wolf. And the Atlas, sort of.

I really wish there was a medium mech that was both fast and had some fire power. The newest Centy variant is the only one I know of that sort of fits the bill. The IS Gladiator would be another good one.
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Old 11-30-2012, 06:50 PM #1220
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the 90 ton beast that was in mw4
and cosmetically i want it based on the version in mw4


also cyclops, zeus, annhilator basically all the mechs that were in mw4, mw3and mech commander 2

**** it i want every mech ever and some gundams and gears lol

Last edited by Fuzzy R. McNuggs : 11-30-2012 at 07:37 PM.
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Old 11-30-2012, 07:03 PM #1221
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I just wish they could have gotten the rights for some of the unseen mechs. I would have loved to see a Warhammer or a Marauder in the game. And an Archer.


I also wish we could have gotten a Rifleman.
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Old 11-30-2012, 07:14 PM #1222
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the mech from the mechwarrior reboot trailer
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Old 11-30-2012, 07:32 PM #1223
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Yah.

Warhammer on the left, Marauder on the right

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Old 11-30-2012, 08:34 PM #1224
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I'm getting on now. Will be on most of the night, probably.
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Old 11-30-2012, 10:17 PM #1225
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that marauder just doesnt look "blocky" enough to me to fit in with mechwarrior lol.
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Old 11-30-2012, 10:54 PM #1226
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played 2 games tonight now that my computers back up. first match got pwnd in my trial jenner. whole team was camped on a mountain and all unleashed a barrage of missles at the same time on me. I felt like I was in the part in 300 when all the arrows come in.

2nd game I ran the trial awesome, got 4 kill assists and end game total was 96k so was pretty pleased with that. Just wondering how longs its gonna take before I can get away from trials
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Old 11-30-2012, 11:23 PM #1227
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Just wondering how longs its gonna take before I can get away from trials
Could be quite awhile, but trials don't have to deal with repairs and rearms so it might be quicker than I think. Right now I'm averaging about 50k a match. A little more in my founders Cat.

What's you screen name?
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Old 12-01-2012, 12:30 AM #1228
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protip: for a laser boat its better to have good efficiency rather than more lasers
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Old 12-01-2012, 01:22 AM #1229
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protip: If your alpha strike doesn't cause you to explode from the heat, you're doing it wrong.
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Old 12-01-2012, 01:29 AM #1230
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protip: dont waste tonnage with heatsinks when you could be fitting more ER larger lasers.

amidoinitright?
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Old 12-01-2012, 01:33 AM #1231
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Quote:
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protip: dont waste tonnage with heatsinks when you could be fitting more ER larger lasers.

amidoinitright?
Quote:
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amidoinitright?


Quote:
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more ER larger lasers.

There's your answer.



Also, I put my mumble server info on the first page for anyone, in here, who wants to use it.
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Old 12-01-2012, 05:53 AM #1232
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protip: If your alpha strike doesn't cause you to explode from the heat, you're doing it wrong.
Lmao that was my thought back in the day with my supernova. If it didnt blow creating a "supernova" then there was no point for 8 lasers

Edit: the pulse laser on the awesome is kool. I used that more than anything just bc it looked and sounded awesome no pun intended
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Old 12-01-2012, 09:02 PM #1233
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yea, pulse lasers are pretty sweet if you can manage the heat buildup. i love the way ppc's sound. worth noting: the normal ppc has a minimum range of 90m, so dont bother shooting anyone with it that close. the ER version doesnt have a minimum range, but builds up more heat. also lrms dont work within 190m. ive wtached lots of games where people just keep shooting things like that and shutting themselves down without realising they arent even hurting the other guy.
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Old 12-01-2012, 09:05 PM #1234
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lol noobs
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Old 12-01-2012, 10:07 PM #1235
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so caved and bought 6500 credits. bought myself a catapult to use as a missle boat. Which has been hit or miss, since it has alot of head buildup, but also have two med lasers on it for emergency situations and when i run outta ammo.

Then bought a cataphract, but took its ac10 off, and then put large ER laser and 4 medium lasers on it along with i think 6 extra heatsinks. So i can put out like 8 laser barrages before I have to stop however at a sacrafice for armor, so its hit or miss depending on what Im going against. Im really starting to like this game
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Old 12-01-2012, 10:14 PM #1236
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Cataphract 1X is a good laser boat. My current setup is 2 Large Pulse lasers, an ER Large Laser and two medium lasers. I've been having some good luck in it. One rule of thumb for me is I pack on as much armor as I can, even if I have to sacrifice weapons. The only place I will skimp is on the legs if the mech isn't a light. Too many people are packing heavy hitting guns like dual gauss, that if you go too skimpy on the armor they can core you in seconds.

My Founders Cat with 2 SRM6 and 4 MPulse Lasers has been pretty good too.
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Old 12-01-2012, 10:22 PM #1237
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just moved some stuff around, still able to keep high armor on core and cockpit area's with decent arm armor. But added 2 more heatsinks moved my ER large onto single arm, and put dual mediums on the other arm so its easier for me to fire. Just took out a commando, cataphract and atlas in my last game

232k credits best game thus far
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Old 12-02-2012, 11:15 AM #1238
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just got a TK penalty. first time running a atlas,and teammate whos almost dead walks out in front of my gauss rifle.. boom cockpit kill -_-
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Old 12-02-2012, 03:03 PM #1239
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My 1st Mech:
HUNCHBACK HBK-4P
2 ER Large Lasers
1 Medium Laser
64 kph Standard 200 Engine
320 Armor
1.36 Heat Eff. (20 HS w/Double HS upgrade)
23 Firepower

Kind of going for the long range sniper build, any opinions?
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