So we just returned from DDay and the UWL Regional hosted there. The scenario was a battle all day long, really enjoyed it. Without a doubt though, the highlight of the trip was the UWL tournie.
As some of you know we entered the Skills Division of the UWL, as opposed to the Open Division. The Skills Division has marker restrictions, the majority of your team has to have straight mechanical markers with no R/T assistance. Open Class teams can have all electros (excluding their sniper). So Open has a marker advantage for obvious reasons, greater amounts of speed and paint distribution, etc. At DDay we were the only team who entered the Skill Division, thus were forced to play all Open Class teams. Here is a recap of the three games we played:
Game 1-- Muddy vs. Socom (Loss)
We started off decent, some of the guys hadn't read the rules enough to get a good feel for things, questions that needed to be answered were done last minute, we were rushed a little because of this lack of attention on our part. It caused us to be a little sloppy. By the end of the game we had dominated most of the field and felt like we had the game won. Once it was over and scores were totalled though, we found out that there was a canister on the field worth 10 points. Socom had found this canister, giving them the edge to beat us. Final Score--- Muddy 64---Socom 65
Game 2-- Muddy vs. 12 Monkeys (Win)
Right off the bat we set an aggressive tone. Now that we knew the canister was worth points we sent Dingle to retrieve it as the Scout off of the break. He was successful in finding it and collecting the points. From there we pushed hard and dominated the field, pulling their flag twice. This was an exciting game to play, and even those in the dead box were going nuts listening to our success on the field through radio chatter throughout the game. Final---Muddy 113---Monkeys 50
Game 3--- Muddy vs. Bob Long's Assassins (Win)
INTENSE. This is THE Bob Long and his Assassins (Ironmen, LA Hitmen, Stoned Assassins). It began downpouring right before game on. We are used to playing in crappy conditions because we do it all the time at our field. As a result, we felt that we would have that advantage due to the weather conditions. Even though these guys are woodsball legends, we were in our element. They came out hard but we used the brush and the mud to setup ambushes and lock down areas of the field. Patience paid off. Throw in a little craziness by Taylor who ran through the middle of their lines to pull their home base flag, an amazing last second defense for our home flag by Robert, Brent and Curt, and everyone doing their job from start to finish...we took out the Assassins with a solid victory. Final--- Muddy 100---Bob Long 52
It is our understanding that up until this point, Bob Long's Assassins had never been beaten in UWL play. No team had lasted more than 15 minutes against them, and some team fell (all members dead and all flags pulled) within the first 33 seconds. We beat them by almost double. It was truly an amazing accomplishment and one we can all be proud of. The only reason it was possible is because we believed in each other. Everyone did their job and held their spot. Each person stuck to the plan and we relied on one another to get the job done. Practices played a huge role in this, and it showed come game time.
Because of our success and high scores in the final two games, we not only won the Skills Division, but we also won (technically) the Open Division. Tom Cole (UWL owner/promoter) asked which division would prefer to "win" and receive a trophy for. Without hesitation we chose to represent the Skills Division. We played with the Skills restrictions, therefore we wanted to stick to that mold. Just as important, it shows other mech teams out there that even a Skills squad can run with the big dawgs. So things went well to say the least. Unknown to us, 1st place wins $1500! That was a huge surprise, our team funds are built by annual membership dues ($25 a year), but with tshirts, website, and other expenses we were running on empty for the year. This will help to jump start our account again. We did a press shoot with Paintball X3 magazine, and lots of love and rep from Tom Cole and company through the UWL press and media.
The X3 write up will be in the July 6th Digital Edition, the official paper magazine will be their Scenarip Special Edition which doesn't come out until Febr. of 2010. It's a big deal to win a Regional, especially when you go through a team like Bob Long's Assassins to get there. Our guys played their hearts out, I couldn't be happier for them.
I would LOVE to see some fellow Nebraska ballers get their woodsball mojo on and hit up some UWL tournies. They are high energy and intense from start to finish, 30 minutes of all out action. It is worth every penny. Tom kept telling us, "dang...I guess Nebraska does have some woodsballers." We certainly aren't the only ones here, get your boys together and show the rest of the nation what Big Red country is all about. I got to admit...Tom Cole puts on one heck of a tournie. www.playuwl.com