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Old 06-28-2011, 10:34 AM #1
dorsai
 
 
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Swimming tanks

Here's a clip featuring a pair of swimming Sherman
tanks. These were used in the Allied Command's
Omaha Beach assault, which was part of the 2011
Oklahoma D-Day Event.

http://youtu.be/KhrcrNpBUKk

Sincerely,

Andrew Van Der Plaats
J-1, Allied Command Staff
Oklahoma D-Day Event
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Old 06-28-2011, 12:06 PM #2
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Those are great photos. I love those tanks. That inspires me to build tank off a argo vehicle platform.
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Old 06-28-2011, 12:49 PM #3
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that's tanks is amazing
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Old 06-28-2011, 06:07 PM #4
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Nice job on the tanks. Especially on the turrets. There's a local John Deere dealer where I live that has an amphibuous gator behind his store that needs some work. Maybe a future build!

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Old 06-28-2011, 08:22 PM #5
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if it were feasible and there were a field within towing distance that had water based playing area like that, I'd def mock up a destroyer. If I ever have the technical know-how, I'm thinking an LTV-4 would be in order
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Old 06-28-2011, 10:09 PM #6
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pretty cool.nice to see some realistic looking tanks.

too bad they use paintballs instead of nerfs at ok dday. that really ruins it for me and alot of tankers.
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Old 06-29-2011, 06:39 AM #7
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D-Day tank rules

Please understand, aty D-Day tanks are primarily
used for taking out infantry and with thousands
of players acting as targets it's a very rich
target environment. The tanks do occasionally
run into unscreened enemy tanks and when that
happens they have to try and hit one another's
targets.

These targets can be as small as 2" X 2" to as large
as 6" X6", depending on if they're aiming for the
front, side or rear of the opposing tank or plane.
At the same time we've also got upwards of 30 teams,
consisting of 3-5 team members (anti-tank gunners)
per side, looking for enemy tanks to destroy. Their
mission is to use what look like realistic looking
'tubes,' which are nothing more than PB guns fitted
inside a length of PVC pipe, to hit those same tank
targets with a special color pellet.

All in all it's a system which works pretty well.
Both tankers and the anti-tank gunners work with
limited ammo, so it creates a situation which is
much more 'realistic' than it would be if all one
had to do was merely bounce a nerf off a tank's
hull.

Hope this helps to explain how D-Day's tanks work.
If you've got any questions, by all means drop me a
note or give my office a call.

Sincerely,

Andrew van Der Plaats
J-1, Allied Command
Oklahoma D-Day Event
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Old 06-29-2011, 09:06 AM #8
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Am I correct that the beach landing lake is man made and specifically made for a paintball game. A very shallow lake by design for safety considerations that makes this possible. I doubt the tank was ever floating. But is sure is neat....
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Old 06-29-2011, 10:36 AM #9
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lake

Boom master,

No, this isn't a man made pond, rather it's a
creek fed pond located at the bottom of what
we here in Florida would call a sink hole. That
said, the promoter did make improvements to
the banks which allowed the tanks to enter and
exit safely. Refinements to these ramps may
be made once the results of the tank's roll in
the landing are reviewed.


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Old 06-29-2011, 05:53 PM #10
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Those things are awesome. Now I'm really excited to go next year.
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Old 06-29-2011, 08:50 PM #11
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Dorsai, So the players were aiming at what are termed as different size kill boxes on the tanks for markers to shoot at. Can the tanks use their launchers to shoot grapeshot or a bunch of paintballs at players to. I played in a game at Westpoint last year with the kill boxes. The only problem I saw was the players were more interested shooting full auto at very close range at my tank and not the kill boxes. My tank was a green mess!! See you at Fulda Gap this year.

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Old 06-29-2011, 09:40 PM #12
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Infantry players can't 'kill' tanks, only specialized players,
who must carry AT weapons (bazooka, PIAT), or enemy
tanks can kill tanks. Each 'AT Gunner' get limited number
of 'AT' rounds (special color fill), which must be fed via
10 rd tube feeders. Tanks also get same special color
pellets.
Tanks are allowed to fire two weapons at any time (can
have more than two, just limited to firing two at any
moment). Tanks can carry a flamethrower which emits
high pressure stream of antipersonnel paint.

Typically targets are attached to each side of tank using
a standoff support. This helps eliminate glancing shots,
plus it makes it harder for AT gunner to hit target.

Most AT gunners work as part of tank killer team of 4-5
personnel. I AT Gunner, 2-3 security for gunner and 1-2
tank clowns. Clowns draw attention while gunner takes
shot. Secuity keeps gunner alive to take out next tank.

AT teams spend several days during week leading up to
main event practicing on friendly tanks, which in turn also
practices trying to avoid being hit.

For 2011 Allied Army fielded close to 40 AT teams, most
as part of the US 899th Blackcat Tank Killers, some with
each of our 16 remaining divisions.

Total allied tanks (US & UK) numbered close to 15. The
Germans fielded similar number of armored vehicles.

We even had a real WW II German Tank Killer take part
as one of the 899th vehicles this year.
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Old 06-29-2011, 09:56 PM #13
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"We even had a real WW II German Tank Killer take part
as one of the 899th vehicles this year."

how about some more info on that
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Old 06-30-2011, 06:39 AM #14
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tank killer

Sure, here are several photos for your viewing
pleasure;







NOTE: The folks who brought this built a wooden frame
which fit over the open area atop the vehicle, then draped
the netting you see to the right of it over the frame.

One last note, at some point during the event
apparrently a group of German players happened
onto this monster during the event and upon
seeing it first one player than the entire group
raised their hands and called themselves out.
Can't for the life of me imagine why.
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Old 06-30-2011, 08:06 AM #15
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Awesome idea. Great pictures.
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Old 06-30-2011, 12:38 PM #16
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Here's the updated link to the Swimming
Shermans video -

http://youtu.be/QWSFWQT7Rhk

Remember, we're looking for both players
as well as more tanks to help us drive the
Germans off the Normandy beaches next
year.

Sincerely,

Andrew Van Der Plaats
J-1, Allied Command Staff
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Old 06-30-2011, 08:31 PM #17
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thanks for posting those pics man

but that isnt a Real German Stug, it is a repro.

Still pretty damn cool. nice LSSAH symbol too
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Old 06-30-2011, 10:28 PM #18
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Thats amazing and super cool!!!!!!
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Old 06-30-2011, 10:39 PM #19
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Quote:
Originally Posted by hardboy1864 View Post
Thats amazing and super cool!!!!!!
good chance that was from band of brothers or SPR

check out this stug from a 9.SS reinactment unit. they bought the band of brothers stug 3. The road wheels are the biggest key here.

http://www.youtube.com/watch?v=spiXqK41Qkw
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Last edited by BlackAngelSS : 06-30-2011 at 10:50 PM.
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Old 07-02-2011, 11:42 AM #20
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Well, I have to say for the most part when we went out in 07 we did AP work mostly. Only encountered an enemy tank twice. One killed us, one we scarred off when he realised we were using an FL'ed A5 and had range on him.

Now we killed alot of crunchies. From my experience out there, tank are used primarily for supporting infantry surges. Not alot of tank on tank fighting. But those AT guys are butt kickers. Took us out three times I believe.
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Old 08-24-2011, 10:01 AM #21
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Yes, the AT teams are above average when it comes to hunting
and killing tanks.

The usual arrangement is to have a 4-5 member team, one carries
a realistic lookingbazooka which houses a semi-auto, tube fed gun,
a 2nd member serves as a spotter and the rest draw attention.
These teams practice much of the week leading up to the
main event, using friendly tanks. That way both the teams
and the tanks get plenty of practice.

Look for D-Day to make one or two of the mini events in 2012
count towards the final score. That means the tanks
will see more opportunity to play a vital role.
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