haha yea, I should have specified I don't like RUNNING through lanes. I'm fast but also husky.
Ok, here is a field design with cross shooting in mind. No one gets to stay home, still, but you get some great options. The pins serve as blinders but can easily be laned over, you just have to lane the right spot.
The snake has great shots across the field (obviously giving doritos the same) but the can is placed similar to the tower on WC. If you have balls enough to play that can, you can seriously impede that snake player.
The touching doritos, just because I love gunfighting. Also I recently ran out of my bunker, saw a shadow in front of it, and ended up trading with someone at my very same bunker. It was a thrill. Having them so close makes it interesting.
The brick is fairly safe to make but I left a huge gap to get to snake. That center dorito can lock down a mean lane if he chooses but I did kink it up a little with the aztec
Anyways, just another fun run. To me, the most fun part is having those pins in the center. They are far enough apart to get a general idea of what's going on but you also have to ALWAYS remember that someone can blind shot over them. So you have to fear even those you can't see.
Feedback is always great.
EDIT: I also DO realize the pins are not centered. I wanted doritos and snake to fight more. The A is pushed inside the snake a little and will play as a knuckle