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Old 06-16-2009, 11:51 AM #22
BlackAngelSS
The Black Korps
 
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Quote:
Originally Posted by JFBalz View Post

Are they all midget "tanks?"

With the pics I've seen, I'll just flip those damn things over.
Especially this one...



Our Panzers Tank on tank kill ratio is almost 7 to 1. and of the few times an enemy tank has taken us out it has been while we where engaging multiple enemy tanks at the same time. If the allies can come up with a tank that has a Better record id LOVE to see it.


I wont give anything away but rest assured your armor and Airbourne units will be decimated
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Old 06-16-2009, 11:54 AM #23
JFBalz
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Quote:
Originally Posted by BlackAngelSS View Post
Our Panzers Tank on tank kill ratio is almost 7 to 1. and of the few times an enemy tank has taken us out it has been while we where engaging multiple enemy tanks at the same time. If the allies can come up with a tank that has a Better record id LOVE to see it.


I wont give anything away but rest assured your armor and Airbourne units will be decimated
Ok.
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Old 06-16-2009, 12:18 PM #24
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Mr Deckman the cloaking software has been downloaded to your units and the additional deflective armour has been sent. That ratio should grow this year if used properly. Once the funds clear my account in Geneva the activation codes will be sent post haste!
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Old 06-16-2009, 11:30 PM #25
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Old 06-16-2009, 11:34 PM #26
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Old 06-19-2009, 12:20 PM #27
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Ive worked out the basic team roster for our 1.SS Panzer Korps


1.SS Panzer Korps
Korps commander Brigadefuhrer A Deckmann(The Black Korps)

1.SS Panzer Division Leibstandarte
Division commander A.Deckmann (The Black Korps)
1st Zug - The Black Korps
2nd Zug- RTM

12.SS Panzer Division
Division Commander- Hauptsturmfuhrer Dan True aka LT DAN(The Black korps)
1st Zug MSB
2nd Zug (TBA)

Panzer Lehr Division
Commander- Major Wes Gauge(Windhund)
1st Zug - Die Korporation
2nd Zug Team Turmoil

Thats a damn good roster guys!
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Last edited by BlackAngelSS : 07-02-2009 at 09:09 AM.
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Old 06-19-2009, 03:03 PM #28
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Quote:
Originally Posted by BlackAngelSS View Post
Ive worked out the basic team roster for our Panzer Korps


1.SS Panzer Korps
Korps commander Brigadefuhrer A Deckmann(The Black Korps)

1.SS Panzer Division Leibstandarte
Division commander A.Deckmann (The Black Korps)
1st Zug - The Black Korps
2nd Zug- RTM

12.SS Panzer Division
Division Commander- Hauptsturmfuhrer Dan True aka LT DAN(The Black korps)
1st Zug MSB
2nd Zug (TBA)

Panzer Lehr Division
Commander- Major Wes Gauge(Windhund)
1st Zug - Die Korporation
2nd Zug Team Turmoil

Thats a damn good roster guys!
I like it alot Adam. We're gonna roll!
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Old 06-24-2009, 04:49 PM #29
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thanks for everyone who is going to be bart of the best unit in the German Wehrmacht! Our roster is full. If you are a hardcore WW2 history freak we will try to squeeze you in. See you all on the battlefield!
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Old 06-29-2009, 08:48 AM #30
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Old 06-29-2009, 11:56 AM #31
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adam is a ion vet who is respectful while spanking the allied women coming off the boats
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Old 06-29-2009, 02:22 PM #32
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haha, it sucked last year when we couldnt use th mortar because it had to be "chronographed"
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Old 06-29-2009, 02:30 PM #33
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well my squad happened to have a satchel of mortar rounds we used as grenades

was so fun to have 8 guys lobbing grenades at people
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Old 06-29-2009, 07:20 PM #34
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ya i was with you im gregs brother, i had an A-5 cuase my mini wasnt working
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Old 06-29-2009, 11:23 PM #35
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yeah, i remember after the ref made us get the mortor off the field we just took that bucket of mortor shells and just started lobbing them.
i bet we took out around 20 guys in about 5 min.
lol
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Old 06-29-2009, 11:58 PM #36
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haha, it sucked last year when we couldnt use th mortar because it had to be "chronographed"
Stupid rules!
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Old 06-30-2009, 01:10 PM #37
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we had it perfectly set up and i wish somone would have been able to take a picture of the kid that got a direct hit in the face with it hahahAA
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Old 07-01-2009, 10:16 PM #38
BlackAngelSS
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Quote:
Originally Posted by JFBalz View Post
Stupid rules!
It shoots up in the air at a 60 to 80 degree angle so there isnt much point in chronoing a mortar.
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Old 07-02-2009, 12:59 AM #39
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Quote:
Originally Posted by BlackAngelSS View Post
It shoots up in the air at a 60 to 80 degree angle so there isnt much point in chronoing a mortar.
rules are rules.. anything on the feild that shoots gets tested

I believe the quote from managent is.. chrono anything on the field..private markers,rental markers,hell if they have their dog on the feild chrono the dog too...

basicly if we cant make sure its safe it stays off field..

sure it may be fun to shoot mortars but would you really want to be on the recieving end of something about the size of a paint grenade that is hitting you in the face from even 20-30 feet in the air?

it just causes more risk then its worth with the possibillity of knocking goggles off and such.
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Old 07-02-2009, 02:04 AM #40
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honestly im more worried about somebody shooting hot and having 30 balls a second blow my facemask off, or a couple marbels blow right threw my lenses
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Old 07-02-2009, 08:43 AM #41
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Quote:
Originally Posted by NoX13 View Post
rules are rules.. anything on the feild that shoots gets tested

I believe the quote from managent is.. chrono anything on the field..private markers,rental markers,hell if they have their dog on the feild chrono the dog too...

basicly if we cant make sure its safe it stays off field..

sure it may be fun to shoot mortars but would you really want to be on the recieving end of something about the size of a paint grenade that is hitting you in the face from even 20-30 feet in the air?

it just causes more risk then its worth with the possibillity of knocking goggles off and such.
Speaking as someone who was in one of the boats last year and had paint grenades dropping in and a round the boat, I am ok if one hits me. To me the worst I'll get is a slight bruise and a face full of paint. It's not like I haven't tasted paint before. I think the value they add to play outweghs the risk. Also, I like Vermontghost would also be more worried about someone shooting hot or shooting reballs than a mortar knocking my mask off.

Just my opinion.
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Last edited by deadpooll : 07-02-2009 at 08:50 AM.
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Old 07-02-2009, 08:57 AM #42
BlackAngelSS
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Quote:
Originally Posted by NoX13 View Post
rules are rules.. anything on the feild that shoots gets tested

I believe the quote from managent is.. chrono anything on the field..private markers,rental markers,hell if they have their dog on the feild chrono the dog too...

basicly if we cant make sure its safe it stays off field..

sure it may be fun to shoot mortars but would you really want to be on the recieving end of something about the size of a paint grenade that is hitting you in the face from even 20-30 feet in the air?

it just causes more risk then its worth with the possibillity of knocking goggles off and such.
We dont shoot paint grenades with the mortar and either should anyone else.
Safety is important of course.anything we use on the field would have to be approved by you guys of course. Chronoing everything is fine with me the thing probably only shoots 150 fps or so if that. the chance of one of our little mortar rounds knocking off a mask is nearly impossible. a 4 oz water ballon is pretty light and small. the chances of a thorn bush pulling off a mask has got to be a thousand times more likely.
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Last edited by BlackAngelSS : 07-02-2009 at 09:00 AM.
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