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Old 01-03-2009, 08:54 PM #1
Buckfrenzy
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10 bps?

Is the MPS planning on staying at 15bps ramping for the 2009 season? Sorry if this is answered elsewhere. I would prefer using 10bps just because it is what the PSP is doing. Discuss...or if I just missed this somewhere else, shut me down.
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Old 01-03-2009, 09:38 PM #2
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I believe Dan stated it would be 15.

I would however support it being lowered, it does seem as though mps is falling behind with the current tide. It wouldn't even have to be 10 though, maybe 13.3?
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Old 01-04-2009, 09:28 PM #3
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I did see where the PSP has announced their new division breakdown and their ROF for each division. I'm going to give it some thought and make my decision.

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Old 01-04-2009, 10:39 PM #4
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Like always Dan's onto of it
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Old 01-05-2009, 05:58 PM #5
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I'm leaning towards doing what PSP has done... 12 bps for their upper divisions and 10 bps for their lower divisions.

The reason why I'm leaning towards this way is two reasons....

1. I see the MPS as beeing a feeder series for the PSP. Level 1 is where teams should want to eventually get up to in the series, but past that... It is the PSP that they should be playing. It doesn't make any sense to have a series that is a different ROF than our one and only professional league. If the NPPL was still around, I may think otherwise but since the PSP is the top dog now, why not go with the flow?

2. Shooting 3 balls per second slower could be a cost savings to you players. Who's not interested in having some extra beer money??

If you totally disagree, post your comments. This isn't 100% finalized yet, but this is what we are leaning towards. Myself and the ultimate ref is looking into this in greater detail.

Later,

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Old 01-05-2009, 06:28 PM #6
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Either way it doesnt matter to me. I like shooting 15 in the MPS to be honest with you though.
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Old 01-05-2009, 06:49 PM #7
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in the end, its still paintball, and a great event. so it doesnt matter to me
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Old 01-05-2009, 07:52 PM #8
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12 bps would still be awesome for the upper levels..10 bps isnt really much lanes are not as good .. but idk and are there any rules out yet ?
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Old 01-05-2009, 08:22 PM #9
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Tim (the ultimate) and I started talking today about the rules. He and I will be looking over the rules and will be making the necessary changes within the next few days.
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Old 01-05-2009, 09:18 PM #10
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but the 10bps for lower levels isn't ramping though correct?
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Old 01-05-2009, 09:42 PM #11
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Originally Posted by chevyman2007 View Post
but the 10bps for lower levels isn't ramping though correct?
That is what Tim and I are looking into. Maybe someone out there knows the answer. Can you do non-ramping and have a 10bps cap?
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Old 01-05-2009, 09:45 PM #12
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Quote:
Originally Posted by MPS_Dan View Post
That is what Tim and I are looking into. Maybe someone out there knows the answer. Can you do non-ramping and have a 10bps cap?
Capped semi is horrible. At 10 bps anyway.
Level 3 should be uncapped semi or 10 bps ramp.
Just my opinion.
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Old 01-05-2009, 09:47 PM #13
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That is what Tim and I are looking into. Maybe someone out there knows the answer. Can you do non-ramping and have a 10bps cap?
i know that most guns offer 15 and 25 cap i dont know about 10 though but you could make a setting with 10 capped.
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Old 01-05-2009, 10:23 PM #14
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well most of the older runs you cant cap at like 10 and stuff.. i have an old promaster and its 15 or unlimted
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Old 01-05-2009, 11:07 PM #15
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With psp going down to 10 though I would assume all the board and gun manufactures will offer free flashing of the board to go that low.

Dan I personalty an 100% in support of 12 for L1 and L2, and 10 for L3 and L4
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Old 01-05-2009, 11:23 PM #16
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I dont think L1 and L2 should be 12, i think they should also be at 10. It makes everything more uniform (idk if thats the correct term to use). You also said that you want the MPS to be a feeder series for the PSP. I doubt players will be making the jump from the mps into d1 or above, where the rof is 12bps. Players will more than likely make the jump from L1 and 2 into D3 xball or 5 man, where the rof cap is 10. So, i feel that that there rof should be the same as the division that they will most likely make the jump to.

just my 2 cents
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Old 01-05-2009, 11:55 PM #17
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im not saying that manufactures wont..but some guns u physical cannot switch it on it like its not a virtue board adn crap some guns have dip switches and. and yes for all of the levels to do 10 because i will be palying a team thats is shooting 10 and its a completely different ball game because 2 bps does make a difference at lease i think so and my field is only allowing 10 thats what i think i heard ..idk for sure. if we go to 10 i can use my revy. lol
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Old 01-06-2009, 12:03 AM #18
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Dan, TECHNICALLY you could cap your gun at 10BPS in semi... HOWEVER.... this could theoretically get you in trouble.

It is hypothetically possible to rip off two shots over the pac timer in semi and have it read faster than 10BPS. The reason being that the timer is using the spacing between 2 shots to count 10BPS. Capping a marker at 10 in Semi is not following this same set of parameters... thus potentially causing a problem.
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Old 01-06-2009, 10:05 AM #19
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since no one playing in mps is a pro, i think it should just be 10,
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Old 01-06-2009, 03:17 PM #20
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Wow I can pop off more than that on semi and I'm an old guy!
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Old 01-06-2009, 08:42 PM #21
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I don't think anyone is questioning if more is possible. I think following the lead of the PSP is what people are looking for. It makes sense if the intent is to graduate them up level to level and if any of them intend to play PSP at any level now or in the future. A good rule of sports is practice like you play. Playing 15 BPS local tourneys won't help a lot for teams wanting to play PSP at 10 BPS.

I hate to put hardship on the newer teams but L4 is pretty self policing with the one battery rule as it is. L3...well I don't have the answer for that one. Less BPS makes no difference to my kids as they play L3 on just 2 cases of paint in a tourney.
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