 |
|
12-26-2008, 04:45 PM
|
#64
|
|
|
The hopper is just a placeholder to make sure the attachment works, models wil be redone on that side...
But thank you, will make the lines as a nice test run to see what it looks like...
This is a basic coloring, more to do but it looks like the pics I could find online... all are fairly poor res...
Adding texture to the floor slowly and testing results...
Anyone have high res Field Turf/Money Turf shots so I can get the color and texture better possibly?
Last edited by Exetus : 12-28-2008 at 04:45 PM.
|
|
|
12-26-2008, 08:08 PM
|
#65
|
|
well do ya punk?
Join Date: May 2008
Location: New Jersey
|
bravo but by what i have seen the lines are white not to be a burden but if your looking for accuracy. I honestly don't care what color the lines are.
your doing a great job keep up the good work
__________________
Generously Supported by
Valken * Quickshot * Gog/Luxe * Guerrilla Air * TechT * Xtreme Dreamz * Fog Doc* Deadlywind
Media partners Help keep Paintball Alive * CatShack Reports LUXE MOBClone GT Militia
|
|
|
12-27-2008, 10:46 AM
|
#67
|
|
well do ya punk?
Join Date: May 2008
Location: New Jersey
|
more turf
more pics of turf
can u guys do a bl vice in black lol that would rock
__________________
Generously Supported by
Valken * Quickshot * Gog/Luxe * Guerrilla Air * TechT * Xtreme Dreamz * Fog Doc* Deadlywind
Media partners Help keep Paintball Alive * CatShack Reports LUXE MOBClone GT Militia
Last edited by nickdude : 12-27-2008 at 10:55 AM.
|
|
|
12-27-2008, 08:30 PM
|
#68
|
|
|
If I could get bob long to reply from his site. I am going to have to call their number...
Lines in white, check will redo and give me more info as to what you would like feature wise in a tourney/woodsball game...
|
|
|
12-28-2008, 11:35 AM
|
#69
|
|
well do ya punk?
Join Date: May 2008
Location: New Jersey
|
i know this may be a little much to ask but i was thinking it would be awesome if u could do something like O.K d day or invasion of Normandy just thought that might be cool no need to do it if you don't think it would fit in to what your doing oh and i have a couple pics of I.O.N here
http://s325.photobucket.com/albums/k382/paintballnick/
and is there a way to snap shoot almost like pop out the side of your bunker and go back in
lol these are just suggestions their is no need to actually do them
__________________
Generously Supported by
Valken * Quickshot * Gog/Luxe * Guerrilla Air * TechT * Xtreme Dreamz * Fog Doc* Deadlywind
Media partners Help keep Paintball Alive * CatShack Reports LUXE MOBClone GT Militia
|
|
|
12-28-2008, 03:02 PM
|
#70
|
|
|
Well, someone asked for a similar style to the use in dpb:source using a key to leanout which will probably be the best way to emulate it, since a keypress is on or off...
BTW, Hopefully soon can release some marker images for you guys to drool on!
Last edited by Exetus : 12-28-2008 at 04:46 PM.
|
|
|
12-28-2008, 07:06 PM
|
#71
|
|
well do ya punk?
Join Date: May 2008
Location: New Jersey
|
cool im drooling already lol
__________________
Generously Supported by
Valken * Quickshot * Gog/Luxe * Guerrilla Air * TechT * Xtreme Dreamz * Fog Doc* Deadlywind
Media partners Help keep Paintball Alive * CatShack Reports LUXE MOBClone GT Militia
|
|
|
12-29-2008, 07:03 AM
|
#72
|
|
LOLWUT
Join Date: Sep 2006
Location: CA
|
site and pics no longer work uh oh?
__________________
|559|
"Originally posted by Jocasta: Poor clay can't catch a break No coochie, no nonfat, no likableness, bad what ratio"
|
|
|
12-29-2008, 11:39 AM
|
#73
|
|
|
naw both should be fine, pics got messed up cause I created folders to organize them...
Site still is: HERE
Just as it is Christmas I haven't had a chance to change them out...
|
|
|
12-29-2008, 08:10 PM
|
#74
|
|
Join Date: Jan 2004
Location: Laramie, WY
|
As far as suggestions go, include more game modes than just CTF (eventually) and make sure that the maps and the gameplay encourage objective based play rather than just elimination (this applies mainly to the recreational maps). The bigger rec maps should have respawn so that the only way to end the game is to actually make a flag capture (or run out of time).
Focus on getting it up and running and just include elimination in the first release, CTF if you have time.
__________________
Go Pokes!
|
|
|
12-30-2008, 12:54 AM
|
#75
|
|
|
Elim is built in we are working on CTF and scenario "Capture the objectives" gameplay...
Of course on Scenario you have a built in respawn...
|
|
|
12-30-2008, 02:27 AM
|
#76
|
|
Join Date: Jan 2004
Location: Laramie, WY
|
even in a regular rec game, you still need respawn or people won't bother with the objectives. Look at Counter-Strike.
__________________
Go Pokes!
|
|
|
12-30-2008, 02:57 AM
|
#77
|
|
|
There will be a timer also included in rec games limiting the time, this is also why you run alpha and beta tests to see if something is a fit or not. Gameplay and real life, I know that I am patient when out in a rec game as I can go back clean marker get more air or balls, all which we will include in the final cut...
That way out is when you can purchase upgrades, etc..
|
|
|
01-20-2009, 07:49 PM
|
#78
|
|
well do ya punk?
Join Date: May 2008
Location: New Jersey
|
nothing new?
__________________
Generously Supported by
Valken * Quickshot * Gog/Luxe * Guerrilla Air * TechT * Xtreme Dreamz * Fog Doc* Deadlywind
Media partners Help keep Paintball Alive * CatShack Reports LUXE MOBClone GT Militia
|
|
|
01-21-2009, 01:33 AM
|
#79
|
|
|
I have just been working on higher quality models as a base, most of ours were good for testing out weapons ingame, but we are working on a nice field layout based around the PSP.
We are chugging along, just takes longer to code in good slides and movements along with animating. We want to release something you would want to play regularly and give us feedback on instead of releasing something half-arsed.
Hope to give you some good weapon scrrenshots soon and videos of firing ingame.
|
|
|
01-21-2009, 07:18 AM
|
#80
|
|
DAT LUXE
Join Date: Dec 2004
Location: SO-NY
|
cant wait for this
__________________
Free Agent Powered By: DLX Technologies | Prestige Paintball | Ground Assault Paintball Park | The Meadowlands | Oringmonkey | PootyPaintball | Ninja Paintball OG Feedback 60+0-
New Feedback 153+0-
|
|
|
01-30-2009, 10:30 PM
|
#81
|
|
Alex Hodge
Join Date: Nov 2007
Location: New Zealand
|
I havn't played warhead so I'm not sure, but will there be AI support / bots?
|
|
|
01-31-2009, 01:12 AM
|
#82
|
|
|
AI in MP = no go right now... many people have tried but it doesnt turn out right. I am working on a good pics release for you guys - Just takes alot of time when you work FT+ and have a baby!
ARGH!
But We have every current Smart parts Marker done and should be fully ingame soon, We have a few test markers in game.
I haven't forgot, just wanted to FYI you guys!
|
|
|
01-31-2009, 06:27 AM
|
#83
|
|
DAT LUXE
Join Date: Dec 2004
Location: SO-NY
|
you sir are the man, this is gonna pwn all dpb
__________________
Free Agent Powered By: DLX Technologies | Prestige Paintball | Ground Assault Paintball Park | The Meadowlands | Oringmonkey | PootyPaintball | Ninja Paintball OG Feedback 60+0-
New Feedback 153+0-
|
|
|
02-01-2009, 11:21 AM
|
#84
|
|
well do ya punk?
Join Date: May 2008
Location: New Jersey
|
omg im so pumped cant wait till it comes out
__________________
Generously Supported by
Valken * Quickshot * Gog/Luxe * Guerrilla Air * TechT * Xtreme Dreamz * Fog Doc* Deadlywind
Media partners Help keep Paintball Alive * CatShack Reports LUXE MOBClone GT Militia
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|