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Old 03-05-2014, 12:49 AM #1
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making a lighter ram?

I noticed that the ram is really heavy. Is there any reason for it?

Can a lighter ram be made with aluminium or derlin? And would it be useless or would it have benifits?
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Old 03-05-2014, 12:56 AM #2
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It's to make sure the valve gets fully opened every time at a certain pressure.

If you want a lighter ram, look into a Eigenram.
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Old 03-05-2014, 12:59 AM #3
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I think it was Lurker who attempted to do a lighter ram for the G6R and had trouble making it work right. Believe he had consistency issues with a lighter ram. He was talking about designing a new valve but I don't think that ever happened. Apparently you can make a Gen 5 Lurker ram work in a G6R but it's finicky and might require you to mess with your valve spring.

Here's the thread about the valve.
http://www.pbnation.com/showthread.php?t=3750485&page=2
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Old 03-05-2014, 01:25 AM #4
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Yep, Lurker quit working on the G6R valve system. I'd quote him (or maybe it was Steve), but I don't want to go find the post.
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Old 03-05-2014, 07:46 AM #5
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I was testing for the g6r ram and valve. That project is over.
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Old 03-05-2014, 08:17 AM #6
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What's the ram weight matter so long as the marker is smooth as butter, efficient and consistent? Stick with stock, no need to worry about it.
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Old 03-06-2014, 04:27 PM #7
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Honestly I've lightened the ram and now the gun gives me absolutly zero kick!! I have some mock ones that are going to be made of all aluminum with bumpers on both sides (these are CNC Machined aswell 100% to spec). We're finding what weight and length will have the most significant gains without sacrificing efficiency. Also had +-3 on the chrono for FPS with 15.6 BPS on the chrono on 2C eyes with our mock assembly.

I will have a thread up very soon for 5-10 lucky G6R owners to buy and test out the rams so we can see some feedback. Ofc a major discount to the beta testers .

What do you guys think?
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Old 03-06-2014, 04:31 PM #8
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Originally Posted by imped4now View Post
What's the ram weight matter so long as the marker is smooth as butter, efficient and consistent? Stick with stock, no need to worry about it.
You might notice a slight kick when the gun is being shoot. That is completly gone with the lightwer rams we're engineering. But you can deff stick to stock, aint nothing wrong with that.
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Old 03-06-2014, 10:06 PM #9
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You've got my attention.
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Old 03-06-2014, 10:29 PM #10
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Quote:
Originally Posted by Andyb2637 View Post
Honestly I've lightened the ram and now the gun gives me absolutly zero kick!! I have some mock ones that are going to be made of all aluminum with bumpers on both sides (these are CNC Machined aswell 100% to spec). We're finding what weight and length will have the most significant gains without sacrificing efficiency. Also had +-3 on the chrono for FPS with 15.6 BPS on the chrono on 2C eyes with our mock assembly.

I will have a thread up very soon for 5-10 lucky G6R owners to buy and test out the rams so we can see some feedback. Ofc a major discount to the beta testers .

What do you guys think?
I think I already did this in 2009

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Old 03-06-2014, 11:33 PM #11
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I think I already did this in 2009

Eigenram is a math joke about making an intimidator feel like a matrix
But you still havent had success with the G6R Ram correct?
I see exactly what ya did there and I read your thread. Theres something different about the design we put in. We actually reengineered some key elements in the G6R ram to appropriate for the loss of weight. It really wont look anything like your intimidator ram other then its competition in the market .
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Old 03-07-2014, 03:47 AM #12
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First off, when did it get decided he was after a Gen6 ram?

Secondly, the stock ram for a G6r is very capable of producing little to no kick, while keeping +/- 2 average(depending on paint) at 290FPS.

If people would just tune their marker's correctly and stop assuming just cause something is "heavy" that it's going to cause kick...

Learn how to operate your marker, then worry about modding it later.
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Old 03-07-2014, 08:08 AM #13
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And unless you can hit 300 fps at normal psi and dwell and do so extremely consistently, it's all for naught. Some of us play at full legal velocity.


I have one of the most efficient setups on any field. Most of these guys here can personally vouch for seeing it in action on the field slinging massive amounts of paint while sipping on Air.

Guess what my internals are? Stock. I even use my .685 stock barrel no matter the paint size.

The only non stock item used is Lurker lube.
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Old 03-07-2014, 08:09 AM #14
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Quote:
Originally Posted by gamer565 View Post
First off, when did it get decided he was after a Gen6 ram?

Secondly, the stock ram for a G6r is very capable of producing little to no kick, while keeping +/- 2 average(depending on paint) at 290FPS.

If people would just tune their marker's correctly and stop assuming just cause something is "heavy" that it's going to cause kick...

Learn how to operate your marker, then worry about modding it later.
Quote:
Originally Posted by SKI008 View Post
I think it was Lurker who attempted to do a lighter ram for the G6R and had trouble making it work right. Believe he had consistency issues with a lighter ram. He was talking about designing a new valve but I don't think that ever happened. Apparently you can make a Gen 5 Lurker ram work in a G6R but it's finicky and might require you to mess with your valve spring.

Here's the thread about the valve.
http://www.pbnation.com/showthread.php?t=3750485&page=2
This is where I got the G6R ram from...



Also the re-engineered ram completly changes the sound of the G6R. Its extremely quite and even more efficent (lowered the operating pressure's significantly). I should have one in my hands today if all goes well.

On a side note I dont mind the stock G6R ram but if it could be better wouldent you want to try it? Just my 2cents.
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Old 03-07-2014, 08:22 AM #15
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And unless you can hit 300 fps at normal psi and dwell and do so extremely consistently, it's all for naught. Some of us play at full legal velocity.


I have one of the most efficient setups on any field. Most of these guys here can personally vouch for seeing it in action on the field slinging massive amounts of paint while sipping on Air.

Guess what my internals are? Stock. I even use my .685 stock barrel no matter the paint size.

The only non stock item used is Lurker lube.
Then dont buy it. It's as simple as that.

BTW we have the FPS down to 280(thats the max at the field I play). This is with a decreased operating pressure. We're making a product that you can use on a field and not just scenario play....
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Old 03-07-2014, 09:03 AM #16
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First question wasn't directed to you, but since this thread has turned into your advertising place...

You may be lowering the OP, but what else are you changing to compensate for the lighter mass opening the valve?
What's your current settings and pressures at to achieve said 280FPS?
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Old 03-07-2014, 09:22 AM #17
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First question wasn't directed to you, but since this thread has turned into your advertising place...

You may be lowering the OP, but what else are you changing to compensate for the lighter mass opening the valve?
What's your current settings and pressures at to achieve said 280FPS?
Oh gotcha. You didnt put a name at who you were directing the question at so i assumed it was to me.

My gauge's on my tester crapped out on me the first time i used it so i'll have all of this and more once i get more reliable gauges setup on the tester. I did the adjusting by the chrono. I'll start a thread once i get some numbers
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Old 03-07-2014, 09:56 AM #18
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The valve still requires the same amount of force to open. If you reduce mass then you have to add velocity (and probably higher LPR pressure) which is going to be harder on paint. Everything is a trade-off.

GL though.
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Old 03-07-2014, 10:55 AM #19
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So, I'm fairly sure you extended the front pin length and hopefully reduced the front of the bolt pin catch. Hopefully a lighter spring, which helps a bit.

I did both of those things already. It works great in some guns, most people willing to work with it can go buy an Generation 5/6 Eigenram right now and have it work fine.

30% or so of people have terrible velocity issues, and there's a big difference between 280 and 300.

Maybe I'm missing something, but having reduced the weight of poppet marker rams for years, it's difficult to get things for free. This is why I went the route of improving the valve on the g6r, but the integrated ram sleeve makes that one tough for what I wanted and ultimately it wasn't worth it, because not that many people were interested.

At any rate, I'll be curious to see if there is anything novel here.
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Old 03-07-2014, 11:04 AM #20
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Eigenram is a math joke about making an intimidator feel like a matrix
i laughed way too hard at this.
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Old 03-07-2014, 11:26 AM #21
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Quote:
Originally Posted by ironyusa View Post
The valve still requires the same amount of force to open. If you reduce mass then you have to add velocity (and probably higher LPR pressure) which is going to be harder on paint. Everything is a trade-off.

GL though.
Ssh, gotta let the new comers drown a little before picking them back up.

I'm always curious towards new products, specially anything related to intimidator's.(And now the paragon)

I'll be awaiting to see your claims.
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