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11-19-2007, 10:14 AM
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#1
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I hate my user name...
Join Date: May 2006
Location: Florida
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Gangstar V2 manual
There have been some questions on the Gangstar V2 chip on how to program it and some of the modes it has. So to help, Ive decided to post on up.
Enjoy.
Programming
1-Hold down the programming(black) button.
2-Turn the loader on
3-The LED will go orange until button is released
4-LED will then go blank then RED, your first programming mode.
A-To cycle through the menus tap the programming button.
B-To change a setting hold the button down until the LED starts to flash.
C-Release the button once your desired number of flashes(values) go by.
D-To view your current setting in a menu hold the programming button down for one second.
These are the modes and the values therein.
Red-Force mode (1-6)
1-NPPL/Zero Foce (No force on the paint stack
2-Regressive Tension (Tension drops over time eventually to no force)
3-Regressive Tension 2 (Ditto, Tension never drops below 1)
4-Ramping (Uses eyes to speed up and slow down loading speed to your ROF.)
5-Reball (Drive cone spins forward and back to prevent jams)
6-PSP (Feeds in a 3 shot burst when there is movement in the stack uses no tension)
Orange-Speed (1-10)
1-Slowest
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10-Fastest
Green-Tension (1-20)
1-Lowest
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20-Highest
Red/Green-Breakout Mode (1-6)
1-Off
2-3 shot delay
3-6 shot delay
4-9 shot delay
5-12 shot delay
6-15 shot delay
*Note* Hopper feeds at the highest speed setting for 30 seconds. LED flashes Orange/green when this mode is enabled.
Orange/Red-Anti Jam (1-6)
1-Off
2-1 second delay
3-2 second delay
4-3 second delay
5-4 second delay
6-5 second delay
Orange/Green-Energy Saver mode (1-2)
1-Off
2-On
*Note*When battery life is 25% or less the loader changes its force mode to NPPL/Zero Force mode to maxmize battery life. Loader changes to previous force setting once the loader is turned off.
Low Battery Indicator
When battery life drops below 25% the LED turns Red during normal operation.
Gangstar Spin
Tap the button for manual anti-jam. Push then hold the button down to manually spin the drive cone forward despite the status of the eyes.
__________________
Looking for a BWing'd NT11
Last edited by ~Scene_Ninja~ : 12-25-2007 at 06:55 PM.
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11-19-2007, 08:29 PM
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#2
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Fox Battalion II
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Quote:
Originally Posted by ~Scene_Ninja~
There have been some questions on the Gangstar V2 chip on how to program it and some of the modes it has. So to help, Ive decided to post on up.
Enjoy.
Programming
1-Hold down the programming(black) button.
2-Turn the loader on
3-The LED will go orange until button is released
4-LED will then go blank then RED, your first programming mode.
A-To cycle through the menus tap the programming button.
B-To change a setting hold the button down until the LED starts to flash.
C-Release the button once your desired number of flashes(values) go by.
D-To view your current setting in a menu hold the programming button down for one second.
These are the modes and the values therein.
Red-Force mode (1-6)
1-NPPL/Zero Foce (No force on the paint stack
2-Regressive Tension (Tension drops over time eventually to no force)
3-Regressive Tension 2 (Ditto, Tension never drops below 1)
4-Ramping (Uses eyes to speed up and slow down speeds)
5-Reball (Drive cone spins forward and back to prevent jams)
6-PSP (Feeds in a 3 shot burst when there is movement in the stack uses no tension)
Orange-Tension (1-20)
1-Lowest
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20-Highest
Green-Speed (1-10)
1-Slowest
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10-Fastest
Red/Green-Breakout Mode (1-6)
1-Off
2-3 shot delay
3-6 shot delay
4-9 shot delay
5-12 shot delay
6-15 shot delay
*Note* Hopper feeds at the highest speed setting for 30 seconds. LED flashes Orange/green when this mode is enabled.
Orange/Red-Anti Jam (1-6)
1-Off
2-1 second delay
3-2 second delay
4-3 second delay
5-4 second delay
6-5 second delay
Orange/Green-Energy Saver mode (1-2)
1-Off
2-On
*Note*When battery life is 25% or less the loader changes its force mode to NPPL/Zero Force mode to maxmize battery life. Loader changes to previous force setting once the loader is turned off.
Low Battery Indicator
When battery life drops below 25% the LED turns Red during normal operation.
Gangstar Spin
Tap the button for manual anti-jam. Push then hold the button down to manually spin the drive cone forward despite the status of the eyes.
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i have a v1 chip. can i send my chip for v2 upgrade? i emailed them twice and they didnt respond at all.
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11-19-2007, 10:37 PM
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#3
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I hate my user name...
Join Date: May 2006
Location: Florida
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Yes you can. I forget how much it costs. So. But just give them time.
__________________
Looking for a BWing'd NT11
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11-20-2007, 07:42 AM
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#4
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Fox Battalion II
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Quote:
Originally Posted by ~Scene_Ninja~
Yes you can. I forget how much it costs. So. But just give them time.
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i remember their advertising saying "lifetime free upgrade" so i know it should be free  and 1 dollar for the shipping cost.
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11-20-2007, 03:40 PM
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#5
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It was $5 at Cup.
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11-20-2007, 04:29 PM
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#6
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.Aunt Jemima.
Join Date: Oct 2006
Location: 239
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are the chips they sell online at gangstar's site all v2's now?
__________________
I'd hit that.....with a shovel!
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11-20-2007, 06:43 PM
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#7
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I hate my user name...
Join Date: May 2006
Location: Florida
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Im sure they are. Wouldnt make sense for them to do otherwise.
__________________
Looking for a BWing'd NT11
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11-24-2007, 10:46 AM
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#8
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All Paintball Supplies
Join Date: Mar 2002
Location: Richmond, VA
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nice thread
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11-24-2007, 04:11 PM
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#9
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Purple Dodecahedron
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does it unjam automatically? also, on the ramping mode where it says that it uses the eyes to speed up and slow down speeds, what exactly does that mean? do you set the top speed then it thinks your gun is on ramping mode so it starts at a lower speed setting and ramps up to the preset hopper speed depending on how fast your gun is firing?
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11-24-2007, 04:16 PM
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#10
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I hate my user name...
Join Date: May 2006
Location: Florida
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Quote:
Originally Posted by anjordan77
nice thread
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Thank you
Quote:
Originally Posted by tEh PwNz1c0r
does it unjam automatically? also, on the ramping mode where it says that it uses the eyes to speed up and slow down speeds, what exactly does that mean? do you set the top speed then it thinks your gun is on ramping mode so it starts at a lower speed setting and ramps up to the preset hopper speed depending on how fast your gun is firing?
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If you turn anti-jam on, yes.
Nope, What it does is it uses the 4 eye system. When the eyes start to notice feed gaps it speeds up to achieve a higher ROF then lowers itself to maintain the feed rate.
__________________
Looking for a BWing'd NT11
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11-24-2007, 05:45 PM
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#11
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Purple Dodecahedron
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thats sick. Now I just have to decide between this and nox.
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11-25-2007, 12:28 AM
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#12
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I hate my user name...
Join Date: May 2006
Location: Florida
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Id take the GangstarV2. Its 5 bucks cheaper and does practically the same thing.
Yeah I know 5 bucks right? Well you can buy the Gangstar spring to go with it.
__________________
Looking for a BWing'd NT11
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12-04-2007, 03:40 PM
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#13
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KRK Team airsmith
Join Date: Feb 2006
Location: Argentina
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i wonder what the energy save mode does.
Also, how does it handle tension in the "adaptive"(ramping) setting, because the explanation talks about feedspeed, not tension.
i have the v1 and i use it in no-force with no problems whatsoever(longer batt life), i never noticed "empty" stack nor the loader not keeping up(at least in semi)
__________________
Current setup:
64th ST White 07 Borg v2 | Grey Dust Quest Gen 3 | Scepter 07' | Detonator | CP on/off ASA | Gangsta Vlocity | PMI HP 88/4500
Bold=ordered or received.
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12-12-2007, 02:05 AM
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#14
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Sidecars are for *****es.
Join Date: Oct 2006
Location: ATL
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Maybe I'm stupid but.. when ever I hold down the button on anti-jam, it just switches to the next setting? I never see it blink to tell me its changing settings.
Ok.. even trying to change force mode (red).. I'll hold it down while its on red, but it changes to orange and then starts blinking for me to change the setting.
Last edited by Bobd314 : 12-12-2007 at 02:25 AM.
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12-12-2007, 05:59 AM
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#15
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boom head shot
Join Date: Mar 2006
Location: pennsylvania
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yea once you get to the color setting you want what do you do to get into it cause ill hold the button and it will also go to the next color
__________________
Volkswagen
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12-12-2007, 09:09 AM
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#16
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All Paintball Supplies
Join Date: Mar 2002
Location: Richmond, VA
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hold the button down long enough so that the color actually disappears
then push it the desired amount of times and wait for the light to come back on.
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12-12-2007, 09:11 AM
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#17
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All Paintball Supplies
Join Date: Mar 2002
Location: Richmond, VA
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Last edited by anjordan77 : 12-12-2007 at 09:15 AM.
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12-12-2007, 10:16 AM
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#18
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Sidecars are for *****es.
Join Date: Oct 2006
Location: ATL
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Quote:
Originally Posted by anjordan77
hold the button down long enough so that the color actually disappears
then push it the desired amount of times and wait for the light to come back on.
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I believe its different for the V2 though.. you hold it down and continue to hold it until you get the desired # of blinks and thats where it messes up. It switches to the next color instead of the current one cycling through the settings.
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12-19-2007, 11:24 PM
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#19
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I hate my user name...
Join Date: May 2006
Location: Florida
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Quote:
Originally Posted by Le Eliminateur
i wonder what the energy save mode does.
Also, how does it handle tension in the "adaptive"(ramping) setting, because the explanation talks about feedspeed, not tension.
i have the v1 and i use it in no-force with no problems whatsoever(longer batt life), i never noticed "empty" stack nor the loader not keeping up(at least in semi)
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Energy save mode reverts the hopper to zero force mode when theres 25% of the battery left so not to waste all the remaining juice in your loader. In the ramping mode as far as I am concerned max tension is always placed on the ball stack. This mode is strictly for high ROF's.
Quote:
Originally Posted by Bobd314
I believe its different for the V2 though.. you hold it down and continue to hold it until you get the desired # of blinks and thats where it messes up. It switches to the next color instead of the current one cycling through the settings.
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What sometimes happens is you will get your number of blinks in a setting and then the chip will automatically move you to the next setting saving your last setting.
__________________
Looking for a BWing'd NT11
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12-25-2007, 02:29 PM
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#20
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w0rd
Join Date: Apr 2006
Location: Boston
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How come on my chip it has a max of 10 blinks for orange and 20 for green?
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12-25-2007, 02:32 PM
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#21
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I've got nothing
Join Date: May 2005
Location: Sparta, Michigan
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orange only has 10 settings while green has 20 =/
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