Originally Posted by jonotwist
how about, actual mechanical workings like,
ie, use of an unbalanced spool to seal chamber with a rammer completely separate to actuate a poppet... ect.
instead of the little stuff like breakbeam eyes, cocker threaded, imp threaded feedneck, use of no bolt...... stuff like this are more or less, extra features that are not needed to be included when designing a new marker. stuff like that is usually implemented towards the end of design phases, such as when you actually have a working prototype proving your new "concept works"
many a time i see people claiming of their new concept, usually like this, a basin drawing that anyone could have made with a list of FEATURES. instead of SCHEMATICS or DESIGN
but in the end. really claims like these end up with a person saying, im going to design a flying lambrogini around features that ANY car can have, "cupholders, cd player, neon lights, ect"
but please. heed these words as not a flame. but more as a bit of criticism to get you driving forward to get a working prototype of your boltless gun working. and any questions you may have id do my best to help answer them.
but in the future please...... do not go into public letting everybody know youre going to build this flying lambrogini. and then ask every question that would otherwise be answered by simple common sense and a good bit of studying.
oh and ps, that cepter in your sig caught my eye...
I quoted myself from another thread, the most of this applies to you. q-unit,
yes im so awesome I can quote myself.
When ever you design a gun, Always worry about how it works. Never jump on the train of "what you are going to put on it after its done," before its even finished. when people do this it puts the focus on the little stuff,
but if your going off the ego's design, most of that is allredy taken care of,
but worry about features later.