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Old 01-06-2003, 11:42 AM #1
BigDawg
 
 
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Question Difference between automag, autococker, semiauto, fully-auto

Well, I'm pretty new to paintball, and I keep hearing peeps talk about automags, autocockers, semiautos, and fully-autos. Could someone explain the difference between all of these types of guns.
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Old 01-06-2003, 04:41 PM #2
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Semi-auto = 1 trigger pull = 1 shot. No cocking involved.
Full-Auto = holding trigger = continuous stream. This is not tourny legal... and often not allowed on fields due to insurance reasons. You pretty much need an electronic gun to do FA. However, you'll find that triggers on electronic guns are so nice that you can shoot about equivolent to FA without problem.

An Autococker is made by Worr Game Products (WGP). It is based off of the Sniper II Pump. Basically... it's still a pump but the pneumatics automatically cock it to make it semi-auto... hence the name "autococker." Solid gun... tons and tons of modifications available for it. Probably the most complicated, or one of the most complicated guns in paintball. Excellent gun.

An Automag is a blowforward semi-auto, named after the gun Dirty Harry used... an Automag (the firearm). It is made by Airgun Designs, who also makes equipment for the military and law enforcement. FN (dudes who do M16s and stuff) will be using AGD's special paintball-like launcher that can be used as standalone or mounted on M16 in place of grenade launcher. Tom Kaye owns AGD and is the big brain behind it all.

An "Automag" is their entry level marker that's been around over a decade... still a really good gun however. The next one up is the RT Pro (a tourny level mechanical gun with a reactive trigger)... and now the X-Mag... AGD's new electronic gun that replaces their E-Mag. The XMag is very light... lighter than a Fly Angel... and smaller than most other guns. Has an adjustable magnetic trigger, and can be run in mechanical or hybrid (electro and mechanical) mode. The RT Pro and X-Mag have a functionally identical valve (RT/retro valve and now the aluminum X-Valve)... it is the fastest recharging valve in paintball... it can do over 26bps w/o shootdown (Yes, you will never shoot that fast, but that means you will never have a problem at say 15bps)

AGD also makes the Warp Feed and Flatline tanks.
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Old 01-06-2003, 05:17 PM #3
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^what he said, very nice explanition.
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Old 01-06-2003, 06:28 PM #4
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cocker = originally a pump gun that has pneumatics that automatically recocks it, hence name autococker. I would sya they are good but i dont support thieves. get a palmer if you want a cocker -esque marker. made by WGP, founder: glennpalmer/bud orr

mag = blow forward semi. fast recharge rate. it was one of the first semis (as the cocker was) made by agd. founder: Tom Kaye

semi = 1 shot per trig pull

f/a = shoots as long as trig is depressed.

not sure if someone already put this stuff (guessing they did, but i only read the first post.
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Old 01-06-2003, 09:08 PM #5
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well said, miscue.
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Old 01-07-2003, 11:46 AM #6
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Thanks for all of the info! But, could you clarify what "blow forward semi" means? Thanks!
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Old 01-07-2003, 04:49 PM #7
Ruzhyo666
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I think thats where when you shoot the bolt goes foward? When you fire the sear releases and the bolt flies foward, stiking the valve, then the air comes in through the bolt and pushes your paintball and then the excess air pushed the bolt back so it can be caught by the sear again. Im completely assuming.
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Old 01-07-2003, 08:49 PM #8
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as opposed to an "open bolt blow-back" like the spyder, correct? the spyder uses air power to recock itself, yes?
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Old 01-10-2003, 05:49 PM #9
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Closed bolt - Ball is loaded, bolt closes and stays in this resting position until fired.
Open bolt - Ball is loaded, bolt stays open and stays in this resting position until fired, in which the bolt moves forward into a closed bolt position.

In both situations, the bolt will end up being in a closed position before firing. When you're firing repeatedly, particularly at high speeds... open bolt and closed bolt are mechanically doing the same thing.

Closed bolt gun: Autococker
Open bolt gun: Automag

There is no ROF/accuracy/range advantage to either... with firearms there is a difference because closed bolt rifles allow for tighter tolerances... but this is not the case with a paintball marker (a popular myth that won't die).

Blow back: Air blows bolt back to recock bolt/spring.
Blow Forward: Air blows bolt forward and spring returns bolt.

Example blow back gun: Spyder, and Spyder derivatives including the Angel and Intimidator (which use pneumatics in place of the spring).

Example blow forward gun: Automag family, various others that I can't remember.
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Old 01-10-2003, 06:05 PM #10
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blowforward: sear releases bolt, which is pusshed by air forward pushes ball into the barrel the bolt going forward also unseals the air chamber and air rushes forward, propelling the ball.

blowforward guns: all AGD mechanicals, all ICD mechanicals.

blowback: sear releases striker which opens up the valve and air blows the bolt backwards.

blowback guns: spyders and clones, tippmans, etc.

open bolt: bolt is at the back of the breech in ready to fire position (you can put your finger in breech thru the feed neck)

closed bolt: bolt is at front of breech in ready to fire position(you can't put finger in breech, you can jsut feel top of bolt)

since someone will probably end up asking this-

stacked tube: bolt is in a seperate tube (usually on top) from the striker, valve, and main spring.
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