Operating Instructions for 127.4 ver. Frenzy Boards - PbNation
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Old 02-24-2005, 02:36 AM #1
Terry59
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Operating Instructions for 127.4 ver. Frenzy Boards

ON/OFF Operation
To turn ON marker momentarily press the ON/OFF button.
To turn OFF marker press and hold the ON/OFF button.
LCD screen will show [Turning][Off]
After 1 second LCD screen will go blank. Now release the ON/OFF button. Marker in now OFF.


Liquid Crystal Display (LCD)
When the marker is on, the LCD will display codes representing the status of the marker. The codes are as follows on the 2nd line of the screen.
[F ]: Standard operation: Forced mode.
[D ]: Standard operation: Delay mode.
[S ]: Standard operation: Dry fire(simulate) mode.
[* ]: Marker limited to 12BPS: Eye sensor malfunction.
[ L ]: Lock ON: Menu is off and settings locked.
[ C ]: Capped to 15BPS: All modes
[ A ]: Full Auto
[ R ]: Ramping
[ S ]: Semi-Automatic
[ 3 ]: 3 Shot burst
[ B]: Battery is low

Mode Selection
The LCD is a two-button membrane and menu driven system. To bring menu options for the gun, hold down buttons approx. 1 second. Upon release you will be placed in the first menu. The 1st button scrolls through the available menus. The 2nd button is for entering a selected menu. Once inside of a given menu, the 1st button increments thru settings. The 2nd button is used to save the setting and exit out of the menu. Below are the definitions for the menus.
DWELL: Determines how long the bolt stays forward before repeating cycle.
EYE: Activates or deactivates the eye sensor with options.
Force: Marker fires only when ball is present at time of trigger pull.
Delay: Marker fires when ball is present at time of trigger pull or if ball not present waits 1 sec. to fire.
DryFire: Marker fires at time of trigger pull. Eye sensor deactivated.
BIP: Ball In Place: Determines how long after trigger pull and eye sensor recognition will the marker begin to fire. Setting to low can cause ball breakage.
BOLT DELAY: Time eye sensor is ignored. This time allows bolt to move forward. Setting too low can cause marker to dry fire.
TIMER: Determines game timer setting.
DEBOUNCE: Determines time (milli seconds) after trigger pulls which further trigger activity is ignored.
DELAY: Delay is used to slow down the markers top speed. Higher numbers slow the marker down more.
CAP: CAP on will limit the marker to 15BPS regardless of the competition mode.
MBOUNCE: Mechanical bounce setting is used to stop markers recoil from causing an added shot. "0" deactivates and higher numbers decrease sensitivity of mechanical bounces happening.
COMP MODE: This menu allows you to change trigger response modes.
Full Auto: Marker fires one ball at the time of trigger pull unless trigger is rapidly pulled and released more than 4 times in a second then holding in trigger will result in the marker shooting fully automatically.
Ramp: Marker fires one ball at a the time of trigger pull unless trigger is pulled rapidly and released more than 4 times in a second then trigger pulls later may results in two shots being fired. Ramping based on time between trigger pulls.
3 Shot: Marker fires one ball at the time of trigger pull unless trigger is rapidly pulled and released more than 4 time in a second then trigger pulls later results in three shots being fired.
Semi-Auto: Come on, if I gotta to explain this one, you are a pitiful excuse for a human being and don't deserve to play paintball!

Eye setting can be changed to dry fire mode without entering the menu. With the marker off, hold trigger in and turn on marker. Keep trigger pulled until the LCD goes to its normal screen and "S" in on the bottom left of the screen, now release trigger. This will put the marker into dry fire mode with the eye sensor turned off. This function is disabled with competition mode.

Timer
The count down timer will begin after pressing button 1. The timer will stop after repressing button 1. Pressing button 2 will reset the timer. Timer is not activated when using 15BPS cap.

LOCK
With lock ON the settings are not accessible thru the menu. Also the trigger activated dry fire mode is deactivated. The display window of the LCD will show "L" on the 2nd line of the screen if in lock.

CAP
Marker will be limited to 15BPS while using CAP. While in this mode the top line of LCD will read "15BPS".

To activated competition lock:
1. Turn off marker.
2. Open up grip frame to gain access to the circuit board.
3. Short out D and C holes on the top of the board. Paper clips work well for this. Bend clip so that one end is touching the D and the other end is touching the C.
4. Turn marker ON. The display will show "Comp On" then in the normal window the display will show "C"
5. Turn marker OFF
6. Disconnect the D and C short.
7. Leave off for at least 30 seconds.
8. Reassemble grip
9. Ready to use with competition mode

To turn OFF competition lock follow the same procedure. When not activated the display will not show "L" on the LCD
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Last edited by Terry59 : 02-24-2005 at 02:41 AM.
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Old 02-24-2005, 04:47 AM #2
dcbiii
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The 3 shot is uncapped when it's not in simulate, correct?
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Old 02-27-2005, 12:57 PM #3
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so, you cant set what you want it to ramp at? etc, 5, 8...
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Old 02-27-2005, 01:18 PM #4
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Linked in the stickies. Good info Terry! Thanks.
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Old 03-01-2005, 01:03 PM #5
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Why was RPS ramp taken off the board?
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Old 03-01-2005, 01:23 PM #6
Jcmnfl8
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yea i would rather have had 127.1 with R BPS then 127.4 with 3 shot
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Old 03-01-2005, 01:51 PM #7
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no kidding, I sent the board in just because my r bps was missing.
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Old 03-01-2005, 02:54 PM #8
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R BPS is set at 4 (maybe 5) in the 127.4 and is not user programmable.
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Old 03-01-2005, 03:01 PM #9
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we know that. The problem is that without an R BPS menu, it's obvious we can't change it. Kinda of the focus of the gripe.
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Old 03-01-2005, 04:11 PM #10
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aw when i sent mine in i didnt get 3 shot burst.. i got ramp semi fullauto
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Old 03-01-2005, 08:41 PM #11
AtomixGarrett
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yea, i want r bps lol
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Old 03-10-2005, 06:37 PM #12
LP4Life
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How do you go about fixing the "*" eye malfunction?
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Old 03-10-2005, 10:33 PM #13
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Heres my question
I got mine wednesday and it doesnt have a timer . And the language changes on the board and it sometimes will say safe instead of save.
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Old 03-10-2005, 10:48 PM #14
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Hey, how do you fixing the "*" eye malfunction?

I just got the new 127.4 board and the eyes wire connect just confused me... because the red wire eye have female connector and the eye harness red wire r the female too.. both blue wires are male connector... is that normal or what? please help me
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Old 03-25-2005, 11:07 AM #15
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LED instructions?
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Old 04-09-2005, 03:45 PM #16
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Where can you get 110 flashed to 127.4?
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Old 04-09-2005, 04:13 PM #17
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send it to blast with 40 dollars
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Old 04-25-2005, 12:42 AM #18
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is da new ripper 2 comes with a frenzy 127.4 board? or upgrade only?
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Old 04-25-2005, 02:16 PM #19
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whats the mode where you pull the trigger three times then it goes into rebound like the infamous board
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Old 05-01-2005, 01:15 AM #20
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i am thinking about buying an 03 lasoya with a 126 was board on it can i get that flashed to a 127.4
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Old 05-08-2005, 09:10 AM #21
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does any body have any settings for the frenzy 127.4 not instructions
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