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Old 02-24-2013, 10:48 PM #1
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WCPS 2013: Event #2 Cascade Open- April 20th @ Royal Ridges - Yacolt, WA

West Coast Paintball Series


Presents:
The 2013 Season,

Cascade Open Event #2- Saturday, April 20th

Location: Royal Ridges- Yacolt, WA

Entry Fees:

Novice Division (D3 5-Man): $275 if paid 30 days prior to the event; $325 if paid 14-30 days prior to the event; $375 if paid 3-14 days prior to the event. The entry fee covers up to 10 rostered players.

Rookie Division (D4 5-Man): $275 if paid 30 days prior to the event; $325 if paid 14-30 days prior to the event; $375 if paid 3-14 days prior to the event. The entry fee covers up to 8 rostered players.

Beginner Division (D5 3-Man): $140 if paid 30 days prior to the event; $170 if paid 14-30 days prior to the event; $200 if paid 3-14 days prior to the event The entry fee covers up to 5 rostered players.

Pump Division (3-Man Open): $140 if paid 30 days prior to the event; $170 if paid 14-30 days prior to the event; $200 if paid 3-14 days prior to the event. The entry fee covers up to 5 rostered players.

Young Guns Division: Free if registered 30 days prior to the event! A $30 deposit is required and will be refunded to your team at the event. Information for the Young Guns entry fees are as follows: $30 refunded deposit if paid 30 days prior to the event; $60 if paid 14-30 days prior to the event; $90 if paid 3-14 days prior to the event. $30 will be refunded to the team at the event, so register early to avoid the late charges. Teams must consist of all players between 10-17 years of age, or still in High School. Rosters capped at 5 players.

APPA Annual Player Fee: All players are required to pay a one-time APPA Annual fee of $30 by the event registration deadline (always 3 days before each event). If a player’s annual fee is not paid by the event registration deadline, the player will not be able to participate at the event- no exceptions. To purchase, click this link to the APPA website.

Format Information: (PSP Rules).

For the 2013 season, we will be integrating an accelerated format for D3 and D4 match games. Normally, only two teams play at once with a 2 minute beak after each point scored. To reduce the down time in-between points when nothing is going on, there will be another match going on simultaneously. How this is going to work: so let’s say we have Team A and Team B playing their first point, meanwhile, Team C and Team D are in their pits getting prepared. When Team A scores a point against Team B, Team C and Team D will now have 30 seconds to get to their start stations before game time starts. While Team C and Team D play, Team A and Team B will be getting ready in their pits to play their next point. A benefit is your team can potentially have longer than 2 minutes to get ready. In the rare occasion that a point gets over in 20 seconds, the two teams waiting to play their next point will receive a minute to get ready, plus an additional 30 seconds to make it to their start stations, so your team will still have plenty of time in-between points to be prepared to play another point.

Novice Division (D3) Raceto-4 is played in a match game format. Teams will have 12 minutes of game time to score up to 4 points against each other. The winning team is decided by whichever team scores 4 points first or which team has the most points at the end of game time.

Rookie Division (D4) Raceto-3 is played in a match game format. Teams will have 10 minutes of game time to score up to 3 points against each other. The winning team is decided by whichever team scores 3 points first or which team has the most points at the end of game time.

Beginner, Young Guns, and Pump Divisions will be played in a raceto-2 format with points not being back-to-back (i.e. other teams will have their games in between your team's games).

Hotel Information:


The Days Inn & Suites in Vancouver
9107 NE Vancouver Mall Dr.
Vancouver, WA. 98662
360-253-5000

$54.39 + tax for Two Queen Beds- April 19th or 20th (Just reference West Coast Paintball Series or WCPS when booking).

Check-in & General Game Day Information:
• All teams/ players and media will need to stop by the registration booth to sign the release of liability waiver before matches begin or stepping on the field.
• Gates will open at 7 AM. (Parking and staging area are on a first-come, first served basis).
• Paint sales will begin at 7 AM at the registration booth. The line can get long in the morning, so make sure to purchase your paint early if your team has early matches.
• Media personnel will need to stop by the registration booth to receive a media pass before entering the playing fields.
• We will have designated pit areas for the 5-man fields which will include air stations. Designated pit areas are only allowed for teams during their matches.
• Games begin at 8:00 a.m. sharp. If a team does not arrive at their designated pit area for their designated match time, they will forfeit that match.
• Unless announced otherwise, there will not be a captain’s/ player’s meeting the morning of the event due to time constraints. Questions can be asked at the registration booth before matches.
• Walking the fields will be allowed from the time the gates open and until 5 minutes before the first games start. Announcements will be made if field walking is allowed the day prior to the event.
• Concessions availalbe at the event.


Prizes:
(Below listed prizes are guaranteed, with the exception of D3)

Novice (D3): 6+ teams will receive the below listed amount. If under 6 teams, $800, winner takes all; Free entry for 2nd; Half-Off entry for 3rd.
1st Place: $1000 Cash + Medallions
2nd Place: $500 Medallions
3rd Place: 1/2 Off Entry + Medallions

Rookie (D4):
1st Place: $800 Cash + Medallions
2nd Place: $500 Cash + Medallions
3rd Place: 1/2 Off Entry + Medallions

Beginner (D5):
Medallions for the top placing teams. The top seasonal ranked team by Event #3 will receive GI Sportz Jerseys, Pants, and Harnesses for each player. The overall season champion after Event #5 will receive Jerseys, Pants, and Harnesses for each player.

Pump Division:
1st Place: Free Entry + Medallions
2nd Place: 1/2 Off Entry + Medallions
3rd Place: Medallions

Young Guns Division: Medallions for top placing teams.

GI Sportz Paint: Two grades $55- $60.

*Important Instructions for Registering* You must follow the link below to get your individual player APPA ID number (there will be instructions provided on the APPA website). Please note, you do not need to pay the registration fee at the time of signing up your team for the event.

Click to Register your team through the APPA website.

If your team is not able to register before the event deadline, your team won't be able to participate in the event.

(Cash is preferred at the event. However, we can accept credit cards but you'll have to wait a little longer in the morning line. Paint can be purchased at the event)


Events
Event #1 Winter Open February 16th @ Diamond Hill- Harrisburg, OR
Event #2 Cascade Open April 20th @ Royal Ridges- Yacolt, WA
Event #3 Valley Open June 15th @ Diamond Hill- Harrisburg, OR
Event #4 Battle Ground Open August 24th @ Royal Ridges- Yacolt, WA
Event #5 West Coast Championshsips October 19th @ Royal Ridges- Yacolt, WA

Click here to view the 2013 Season Standings

Team List for Event #2 Cascade Open:

(Bolded team names have paid their entry fees. We will be continually updating the team list below, and you can also see the team lists on the APPA Event Page as well).

Novice (D3) Division Teams:
Cartel
PBK
STREET
TEAM FUN

Rookie (D4) Division Teams:
Angels of Death
Crossfire Alpha
406 Beatdown
Boise Dominators
Seattle Thunder Black
Seattle Thunder Silver
Jericho
Unforgiven
PNP TIGER SHARKS
NW Shooters Inc.


Beginner (D5) Division Teams:
Understated
Eclipse
Evil Empire
Overkill
Team Eruption
Overkill Gold
NewBreed Green
NBN Yellow
Crossfire Echo
Dark Phoenix
Overkill Black
Nightmare
Invictus
Loaded
Boise State University Paintball Club
SSC Dino-Swag
SSC Vortex


Young Guns Division Teams:
PBK Young Guns
Crossfire Delta
Crossfire Charlie
Search Destroy


Pump (Open) Division Teams:


Free Agents:
fitch19 (D5)
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Last edited by WestcoastPBseries : 04-18-2013 at 02:01 PM.
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Old 02-24-2013, 10:53 PM #2
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Just to clarify, we just found out we will be able to use 3 fields for this event so it will remain a 1-day event.
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Old 02-24-2013, 11:02 PM #3
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any pump teams wanna play?

DinoSwag and Vortex could easily play pump instead of D5!
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Old 02-24-2013, 11:35 PM #4
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Notice to players about chronoing over the virtue clocks...

They give us the average FPS automatically, there is no longer a need to fire one slow shot at a time. To help decrease delays between points, just simply fire 3+ shots at once when asked to chrono by a ref.

Thanks for all your continued support!!!
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Old 02-24-2013, 11:35 PM #5
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Quote:
Originally Posted by WestcoastPBseries View Post
Just to clarify, we just found out we will be able to use 3 fields for this event so it will remain a 1-day event.
damn, i wanted to play d4 an d3 lol
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Old 02-25-2013, 10:49 PM #6
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Can I register a team and add to the roster later? Still trying to build a roster, but want to get my team paid for!
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Old 02-25-2013, 11:53 PM #7
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Quote:
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Can I register a team and add to the roster later? Still trying to build a roster, but want to get my team paid for!
You can always add to the roster up until when registration closes.

Team list updated!
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Old 02-26-2013, 07:00 PM #8
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Quote:
Originally Posted by impulseballer42586 View Post
Notice to players about chronoing over the virtue clocks...

They give us the average FPS automatically, there is no longer a need to fire one slow shot at a time. To help decrease delays between points, just simply fire 3+ shots at once when asked to chrono by a ref.

Thanks for all your continued support!!!
all the refs i got chrono'd by just had me take one shot and sent me on my way. also, the clocks are very inconsistent even with each other so everyone keep your guns around 280 or so. also the BPS censor in them is crazy inaccurate. 12.3 on one, 12.8 on another.
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Old 02-26-2013, 08:00 PM #9
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Quote:
Originally Posted by griffan2 View Post
all the refs i got chrono'd by just had me take one shot and sent me on my way. also, the clocks are very inconsistent even with each other so everyone keep your guns around 280 or so. also the BPS censor in them is crazy inaccurate. 12.3 on one, 12.8 on another.
one of my young guns was clocked at 18bps... in semi, board capped at 14
(didnt realize i capped the board at 14 not 12, he's been playing for 6 months with a BT or trilly pump so 18 seemed a little high... haha)

my guns were +/- 35fps every game anywhere from extremes at 350 to 210

can i bring a big red on a wagon for e2? i'll pull it out every game
or even the white X Radars?
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Old 02-27-2013, 02:45 AM #10
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Let me talk with virtue and let them know the comments we are receiving about them. I have yet to personally be around when this has occurred, but am not saying it hasn't. I'll let you guys know if we can find something definitive to go off of to help make sure we can improve chronoing accuracy.

Thanks for the continued support and constructive criticism!
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Old 02-27-2013, 04:50 PM #11
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Quote:
Originally Posted by impulseballer42586 View Post
Let me talk with virtue and let them know the comments we are receiving about them. I have yet to personally be around when this has occurred, but am not saying it hasn't. I'll let you guys know if we can find something definitive to go off of to help make sure we can improve chronoing accuracy.

Thanks for the continued support and constructive criticism!


technology is what it is lol.
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Old 02-27-2013, 05:03 PM #12
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Quote:
Originally Posted by impulseballer42586 View Post
Let me talk with virtue and let them know the comments we are receiving about them. I have yet to personally be around when this has occurred, but am not saying it hasn't. I'll let you guys know if we can find something definitive to go off of to help make sure we can improve chronoing accuracy.

Thanks for the continued support and constructive criticism!
sounds good

walkin on the field with an allen wrench in my pocket every game got kind of annoying... especially with ion regs that need a full on crescent wrench hahahahahahaha
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Old 03-06-2013, 10:14 AM #13
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So I heard back from Virtue, and the simple start to troubleshoot this I feel dumb for not thinking of....

Compare the clocks against one another...
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Old 03-08-2013, 12:44 PM #14
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Follow this link if needing to book a hotel for the Cascade Open.
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Old 03-13-2013, 02:06 PM #15
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Is there going to be camping at this one?
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Old 03-14-2013, 10:46 PM #16
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Is there going to be camping at this one?
Let me check with the venue and I'll get back to you.
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Old 03-15-2013, 01:04 AM #17
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Just saw the that APPA is calling this event D4 race to 4. you staying with 3 or bumping that up? Id much rather keep it at 3 for what little money i still have in my account lol.
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Old 03-15-2013, 11:07 AM #18
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Just saw the that APPA is calling this event D4 race to 4. you staying with 3 or bumping that up? Id much rather keep it at 3 for what little money i still have in my account lol.
Griffan, its staying the same as last event (D4- Raceto3)
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Old 03-15-2013, 03:35 PM #19
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Are we going to stay with the "excelerated format" or go back to PSP's 2minutes between points?
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Old 03-15-2013, 11:12 PM #20
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also, i vote for the Dallas layout. it looks like SO MUCH FUN
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Old 03-17-2013, 10:38 PM #21
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Are we going to stay with the "excelerated format" or go back to PSP's 2minutes between points?
We should be staying with the accelerated format.
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