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Old 12-15-2012, 06:36 PM #1
RIP2010
 
 
Join Date: Jan 2010
Exclamation 2013 NPL Speedball League Information

Schedule of Events:

Feb 16 Team Tryouts (Pb Combine)
Feb 23 Players Draft (Coaches draft players)
Mar (Tbd) Team training (as determined by players and coach)
Apr (Tbd) 2 < 3 Pre Season Scrimmage games

May - August 10 Regular Season games
(May 19, June 2, 9, 23, & 30, July 14 & 21, August 4, 11, & 25)

September - October Post Season Game Play for the Season Champion


Fee Schedule:
NPL Registration (due May 1st) $140
Game Day Admission $25* each game or $250 for the 10 games
Game Day Paintballs $40* each game or $400 for the 10 games
*May be subject to change but will be locked in prior to the season starting

Register at: www.NationalPaintballLeague.com
and or contact
Reno Indoor Paintball at 775.342.5477

The 6 teams that players will be drafted to are the:
Aces, Battleborn, Bighorns, Mustangs, Silver, and the Wolves

Interested in Coaching?
Players with questions?
Interested in being a Referee?

Post here and we will do our best to answer your questions.


RIP Management
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Old 12-17-2012, 09:55 PM #2
turnburglar
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Join Date: Nov 2011
Location: bat country
turnburglar owns a Planet Eclipse Geo
So its "all you can shoot paint " for only $40???
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Old 12-17-2012, 10:15 PM #3
PaintballLover20
 
 
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PaintballLover20 owns a Planet Eclipse Ego
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Where are the Tryouts??
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Old 12-27-2012, 02:56 PM #4
ironpanther
 
 
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Location: Reno, NV
 has been a member for 10 years
Quote:
Originally Posted by turnburglar View Post
So its "all you can shoot paint " for only $40???
Per case price. Each game day expect 1-1.5 cases per player.
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Old 12-27-2012, 02:58 PM #5
ironpanther
 
 
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Location: Reno, NV
 has been a member for 10 years
Quote:
Originally Posted by PaintballLover20 View Post
Where are the Tryouts??
Reno Indoor Paintball is our local regional field. They are still weighing their options for the venue for the combine but this past year it was done at RIP.
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Old 12-27-2012, 06:24 PM #6
Enzo28
Nevada Paintball # 28
 
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Location: Reno,NV
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Wish I could be there this season. Graduating and moving from Reno Blows. Good Luck with this one guys
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Old 01-16-2013, 06:46 PM #7
PaintBoss374
It's The Lifestyle.
 
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Location: Nevada
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What time do the tryouts start? (what time should I be there by?)
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Old 01-18-2013, 10:41 AM #8
ironpanther
 
 
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 has been a member for 10 years
Quote:
Originally Posted by Enzo28 View Post
Wish I could be there this season. Graduating and moving from Reno Blows. Good Luck with this one guys
Good luck with your new adventure in adult life mang.

Paintboss - In the past few years, the combine has started between 8 and 9 am. That means signed in and starting your testing by then. Expect to arrive between 7 and 9. More specific times will become available soon.
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Old 01-18-2013, 05:15 PM #9
PaintBoss374
It's The Lifestyle.
 
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Location: Nevada
PaintBoss374 owns a Planet Eclipse Etek
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PaintBoss374 is for the Gunfight
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Quote:
Originally Posted by ironpanther View Post
Good luck with your new adventure in adult life mang.

Paintboss - In the past few years, the combine has started between 8 and 9 am. That means signed in and starting your testing by then. Expect to arrive between 7 and 9. More specific times will become available soon.
Alright thanks!
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Old 02-01-2013, 12:04 AM #10
Lane821
 
 
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Location: Yakima
Lane821 plays in the APPA D5 division
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Ok, so in the 2012 season of NPL, myself came up with an idea of "passing the flag" which I did in this video But I never knew if it was "legal" or would have caused a penalty. Is there any rule stating that it is possible to do this or not?
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Old 02-01-2013, 01:24 AM #11
ironpanther
 
 
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Lane821 - There is nothing in the rules to prevent that kind of a maneuver. The only things that would go into effect would be
A) the 20 second flag abandonment clock would kick in until the flag was recovered by the player that you passed to(if that player didn't pickup and place the flag on their barrel within that time, a sideout would be called.)
B) IF the flag were within the redzone OR on the defense's side of the field, you make an opportunity(however slim) for the defense to take flag possession and stop the clock just like any other dropped flag within their limits of play(Defense's far redzone line).
C) IF the flag traveled backward across the 45s line, backfield rules would kick in and create an automatic sideout.

Does that clarify things for you? Really, it is treated just like any other downed flag until repossessed by a player. The nit picking would possibly arise in the area of what constitutes repossession and that is stated as "flag in the hand of the player making it's way reasonably quickly to being replaced on the barrel." Thus if you tossed the flag on to a player, it would not be considered in possession UNTIL the player had it in their hand or on their barrel.
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Old 02-01-2013, 05:40 PM #12
Lane821
 
 
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Quote:
Originally Posted by ironpanther View Post
Lane821 - There is nothing in the rules to prevent that kind of a maneuver. The only things that would go into effect would be
A) the 20 second flag abandonment clock would kick in until the flag was recovered by the player that you passed to(if that player didn't pickup and place the flag on their barrel within that time, a sideout would be called.)
B) IF the flag were within the redzone OR on the defense's side of the field, you make an opportunity(however slim) for the defense to take flag possession and stop the clock just like any other dropped flag within their limits of play(Defense's far redzone line).
C) IF the flag traveled backward across the 45s line, backfield rules would kick in and create an automatic sideout.

Does that clarify things for you? Really, it is treated just like any other downed flag until repossessed by a player. The nit picking would possibly arise in the area of what constitutes repossession and that is stated as "flag in the hand of the player making it's way reasonably quickly to being replaced on the barrel." Thus if you tossed the flag on to a player, it would not be considered in possession UNTIL the player had it in their hand or on their barrel.
I just never knew if it would be considered as me saying I'm out and "playing on"
And yeah, I talked to my team mate about it before hand and he just stared at me awkwardly and said "ok" then shrugged his shoulders. lol. Then after the game he was like "wow1 I can't believe that worked!"
Hopefully others can pick up on this idea of "passing the flag" and it could be some good game changers in the future.
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Old 02-02-2013, 03:15 PM #13
RIP2010
 
 
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We love the creative aspect of the game where you can actually see players doing something new on game day.
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Old 02-06-2013, 06:39 PM #14
wardriver19
 
 
Join Date: Apr 2006
Only 11 days left till combine, come out this Sunday (2/10/13) for one last day of play before it happens.
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Old 02-11-2013, 10:41 AM #15
kodaballer
 
 
Join Date: Mar 2010
Location: Reno
Combine is this weekend. Hope to see you all there..
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Old 02-11-2013, 11:06 AM #16
ironpanther
 
 
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Location: Reno, NV
 has been a member for 10 years
Quote:
Originally Posted by PaintBoss374 View Post
What time do the tryouts start? (what time should I be there by?)
Combine registration will open at 8 am and close at 9 am.

Arrive between 7:30a and 8:30a. We are running a tight schedule this year so when 9am rolls around, I will finish the registration I am working on and that will be the end of registration. It will behoove everyone to arrive on time.
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Old 02-21-2013, 05:06 PM #17
hiloboy33
 
 
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Join Date: Jul 2012
Location: Hilo, Hawaii
Annual Supporting Member
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hiloboy33 has achieved Level 2 in PbNation Pursuit
Is there a way to become a free agent. Missed the combine since I was out of state.
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Old 02-21-2013, 07:09 PM #18
wardriver19
 
 
Join Date: Apr 2006
Come by RIP and sign up with Larry, he will get you passed straight onto a team. The sooner the better, teams are already planning practices.
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Old 02-21-2013, 07:32 PM #19
hiloboy33
 
 
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Thank you wardriver19
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Old 02-24-2013, 04:55 PM #20
RIP2010
 
 
Join Date: Jan 2010
With the Combine and Draft in the history books, if you want to Walk-on to a team, you need to stop by Reno Indoor Paintball to pay your league fee and be assigned a team.

Once on a team, RIP will give you a season pass to practice and play (except game days) through August.
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