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Old 11-29-2012, 10:15 PM #22
Jason(FK)
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**FK's Tip Of The Week**
TIP#21: Hide The Hard

One of the things I see more than ever and it always raises the hair on my neck is watching someone run to a side with out shooting and leave their gun fully exposed and in the wrong hand. Running, sliding, diving with your gun in your off hand is definitely not an easy thing to learn, but it is a MUST.

Point A: As your running your body protects your gun. Your body is more likely going to take a "bounce" rather than your gun.
Point B: If you were to see someone to shoot and needed to stop immediately and pull your gun up to shoot at them, you are already prepared with the gun in the proper hand, and you are able to swing it to your shoulder and continue to run or stand still with out turning or losing balance.
Point C: The momentum of your body coming down to the ground as you slide/dive is more naturally supported by the opposing arm/hand because it bends and folds the way your body is moving.
Point D: You look way sweeter
__________________________________________________ _____

Take some time and practice it, start of slow, and then gradually build speed.

FK
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Old 12-05-2012, 06:09 PM #23
Jason(FK)
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*FK's Tip Of The Week*
TIP#22: Too many Chiefs, not enough Indians.

Paintball tournaments have become a team dominant sport. You hardly ever hear of any one on one events any more, so teamwork and knowing your role is more essential now than it has ever been.

With so many factors in play now, the foundation of a true team has never been needed so badly until now. With the delay of the field layout releases, minimal time for practices, time limits between points, and so many clutch points on the line now a days, a team is easily able to not reach their full potential simply because the players on the team try to be their own boss.

A true team needs to remember that you have a coach/manager for a reason. You may bring your issues or field knowledge to the coach, and then allow him to digest the information. When in team huddles you should allow those who are speaking be heard, and never try to out do or over talk any teammates or coaches. Everyone on the team plays differently, sees things differently, and feels differently about the field. The truth of the matter is, a great team falls short because a player is afraid to lose glory simply by doing a job that does not entail them looking glorious, or doesnt want to be the "Bait" for a single play, etc....

An Xball team is just like a car. The coach is the engine, the squad leader (Most experienced, or calm collective person) is the driver, and the 4 other players are your wheels. With any one of these factors not doing their job, the car doesnt run smooth.
-If the coach is flustered and over fed negative information, he can make poor decisions.
-If the driver is over voiced, doing too many jobs, or having to constantly advise someone of the same issue. Then they can not focus on their main job.
-If the wheels are not running smoothly, turning when told to be turned, and rolling quietly and evenly, than no matter what the coach or team leader does, the car will not run smoothly.
__________________________________________________ _________
Remember everyone is entitled to their decision, but know your role. Be a team player, suck up your pride, stop stroking your egotistical attitude, and enjoy winning as a team.

FK
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Old 12-11-2012, 11:18 AM #24
Jason(FK)
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TIP#23: THEIR SIDE IS YOUR SIDE

If you are ever at an event early, or watch a professional team walk/study the field in the prior minutes to their match, you may observe them walking around every bunker even the corners looking at what would appear to be their teammates bunkers. However that is far from what is going on in their minds.

It is very important to know every part, angle, and effectiveness of each bunker. You may not realize it but that center bunker on your 30 yard line in the center may be one excellent bunker to hold down a lane and slow the opposing team down, but it may also be an extremely powerful game closing bunker on the other teams 80yard line.

You have to learn that bunkers serve more than just a purpose of protecting you from paint. Each bunker can almost be labeled in its own way. Some are better for protection, closing games, holding games, doubling up, up and overs, stutter steps, quick bumps, by passes, and even bounce shots.

So the next time your walking the field before your event, look at each bunker, walk around it, use your arms to move it around and see if just by giving it a little nudge will it change the whole way its played.

Best of luck Think outside the box, and play some ball!
FK
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Old 12-19-2012, 01:06 PM #25
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**FK's Tip Of The Week**
Tip#24: Gambling Man Knows No Rules....

I am different than most people when it comes to break out plans. I always believe in gun up or get out. Getting shot off the break is basically inevitable and you never know if you got shot because your gun was up or down, or you ran the wrong speed, etc... Hell sometimes getting shot off the break is just bad luck!

Anyone who has ever played on my team when I made the break outs, or has played for me when I coached them, or asked me where I am going off the break and how I am getting there, knows that at one point or another my gun will be up shooting prior to getting to that bunker. Even if I am sprinting five steps then pulling up shooting, shooting then sprinting, or shooting the whole way, I will be putting paint down the field.

My reason for this is simple, you are increasing the chances of eliminating a player. The more paint in the air going down field, increases the chance of shooting someone off break, and sometimes its a person you didnt even mean to shoot (Typically the random guy who decided that point he was going to try an X play). It also forces you to look down field and see things such as lanes, players movements, and openings such as a bad break out on their side where no one may be shooting your way and you can go further than planned.....

So as a gambling man, I am always in favor of all guns up! It takes an average of 3 seconds to run and shoot to a primary bunker, at 15 balls per second, and 7 players, that is 315 balls in the air going down field in all directions...... So instead of being helpless and running to your spot, gun down, getting shot, and not contributing at all. Shot a few times even if its only a few steps.

***Practice the different styles of running and shooting.
-Shooting the whole way
-Shooting half way then sprinting
-Sprinting then Shooting half way

FK
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Old 12-27-2012, 10:35 AM #26
Jason(FK)
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**FK's Tip Of The Week**
TIP#25: Aim Small Miss Small
Visit my website for the full description and details.
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Jason "FK" Edwards
Tampa bay Damage #13Hate Crew
The fan club....
http://www.pbnation.com/showthread.php?t=3254287
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