Originally Posted by SUR3
me and my roommates cannot get passed lvl 16 survival on the town. Anyone have any good strategies?
Get on the bus as soon as possible (round 2 or 3 usually), and make sure you get the bus part from the first area (if there is one there), and make sure at least one person has a turbine. Go to the diner, CRUSH the box until it moves. Don't worry about the bus for now, just go through a few rounds, get some money, hit the box a few times a piece, build some zombie shields. If the bus leaves before you've had your fill of the box, get a crawler at round 5 or 6. When the bus comes back around, get on it, and close the doors. The crawler will try to start prying his way into a window. Just keep repairing it to keep him trapped on the bus, or let him in and keep running him from one end of the bus to the other. If left behind, he will die.
Anyways, go to the farm, grab the part from the shed there, and get back on the bus again. Don't worry about sticking around to build a turret just yet. Head to the power area. Find the parts for the power, turn it on. If you have enough time, get the parts for the electric trap. The person with the turbine should stay here, while the other person takes the bus to the town (or makes the trip on foot), and opens the vault. The person with the turbine then puts it down next to the green door, and it will open the pack-a-punch room behind the second door in the vault. It only stays open if someone stays in there, so one person must remain there at ALL times!
Now, depending on the guns you have, you can stay here for as long as you need to. You'll get a LOT of points, so make sure to deposit money in the back as often as possible. Also, if it looks like you're in a bad position with no way out, or you start a round with NO ammo or perks, go dump your remaining money in the bank. With the power on, you can get juggernaut in the town, and go hold off the pack-a-punch tunnels with ease. Also, now that you have juggernaut, you can run to ANY area on the map without fear of lava killing you. This is necessary to get the parts to the jet engine, as well as gathering items to fortify your position, and setting up teleporters.
The key to success is maintaining crawlers, and making strategic ventures across the map to hit the box and get perks. It sometimes takes a long time for the bus to make its way back across the map, so make sure your plan your trips well.
Also, turrets WILL kill you and your teammates, so do NOT get in front of them! Also, turbines get used up VERY quickly, so time your usage of them well. I like to set mine up facing the pack-a-punch so I can just watch the front door of the vault while someone watches the window behind me. Also, as with all workbench items, each person can have one of each. So you can have a total of 4 turrets, 4 electric traps, 4 shields, and 4 turbines. It's best to have each of the first three items placed in the hallways, and keep the turbine on your person, as they will simply blow up if you leave them sit out too long. Only place them down when you need to. You can also set each item down inside of the bus so you can grab each item from each stop, and take all 4 to the vault in a single trip.
That's about all I've got so far. That vault seems to be the most ideal place to hold off though. With 4 people at 23, we were breezing through the levels. We only died because a crawler killed himself while everyone was spread out across the map and were unable to revive each other. So if you're playing with a full 4 people, remember to travel in pairs, ALWAYS! And before you have juggernaut or good guns, everyone should stick together! If someone stays at a stop, everyone should stay with them. The only exception is if it's an early round and they have **** guns, and the next stop is the town, and the box happens to be there. In which case, they will spawn there at the beginning of the round, and can pull money from the bank to go get jugg, a good gun, and be back in business.
Also, one last thing to remember: there is no purchasable gun in the town. So if you run out of ammo, you're ****ed, and must wait until the bus comes around to buy the M23R on the roof of it.
Also, the ONLY guns you should be trying to seek from the box: galil, HAMR, ray gun, and RPD. The Executioner is pretty good for awhile, and upgraded it's pretty ****ing good, but it's limited by it's capacity, and reload speed. With speed cola it's pretty quick, and does a ton of damage. And while the M8A1 and MTAR are pretty decent assault rifles, they pale in comparison to the galil and that AWESOME HAMR, so don't waste your money upgrading them. And no matter how you use them, the War Machine sucks cock, and RPG WILL get you killed.
That's all I have so far. Hope that helps.