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Old 10-31-2012, 02:21 PM #22
Dan Bonebrake
 
 
Join Date: Aug 2003
 has been a member for 10 years
It will be more than just the DMZ but not the whole field like SuperGame.
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Old 11-01-2012, 06:44 PM #23
Dan Bonebrake
 
 
Join Date: Aug 2003
 has been a member for 10 years
Here is the Game Format for Black Hawk Down.

BLACK HAWK DOWN INFO

Time Table:
07:30 GATES OPEN
08:00 - 09:00: Registration
09:00 - 09:30: Reading of the Rules
09:30 - 10:00: Preparation Time
10:00 - 10:45: (0:45) Mission 1 – Food Convoy
10:45 - 11:15: (0:30) Break
11:15 - 12:00: (0:45) Mission 2 – Establish Bases
12:00 - 01:00: (1:00) Lunch Break
01:00 - 01:45: (0:45) Mission 3 – Secure Blackhawk Crash Site
01:45 - 02:15: (0:30) Break
02:15 - 03:00: (0:45) Mission 4 – Withdraw From the City
03:30 - 04:00: (0:30) Raffle

Mission Outline
Mission 1: Food Convoy
US Army: Deliver the food convoy safely to Darkwood and secure (must go on road through DMZ).
Rebel Army: Stop the US Army from delivering food convoy and securing Darkwood.
Start Points: US Army - Starts in the Hideout. Rebel Army - Starts anywhere not within 100 ft of Hideout.

Respawn: US Army - Hideout always, and then the Red Start Base and Red fighting base once they have a live tank or person past them on the road. (Cannot be taken back). Rebel Army - Yellow fighting base.

Special Rules: 10 US Army Special Forces can start anywhere.

Mission 2: Establish Bases
US Army: Secure 2 bases, one at Stix and Darkwoods. You start with Darkwoods. Must own both!
Rebel Army: Do not let the US Army establish secure both bases.
Start Points: US Army - Darkwoods, Hideout
Rebel Army - Anywhere not within 100 ft of Darkwoods or Hideout.
Respawn: US Army - Red Fighting Fort, the Hideout.
Rebel Army - DMZ, BB Hill.
Special Rules: Patrol of 10 US Army Special Forces can start anywhere.

Mission 3: Secure Black Hawk Crash Site
US Army: Escort convoy to the Black Hawk crash site and rescue crew. Secure and defend the area. Wait for extraction orders.
Rebel Army: Hold DMZ to prevent US forces from entering the city. Capture or eliminate Black Hawk crew.
Start Points: US Army - Darkwoods, Hideout.
Rebel Army - Anywhere not within 100 ft of Darkwoods or Hideout.
Respawn: US Army - Darkwoods, Red Start Base.
Rebel Army - Yellow Start Base, BB Hill.
Special Rules: 10 US Army in buildings at crash site. Rockets cannot take out US Army in buildings at crash site.


Mission 4: Withdraw From the City
US Army: Withdraw convoy from the city and return to Hideout and hold off Rebels.
Rebel Army: Prevent US Army from evacuating and if they do, take over the Hideout!
Start Points: US Army - Starts at Crash Site.
Rebel Army - Anywhere not within 100' of Crash site or Yellow Fighting Base.
Respawn: US Army - Yellow Fighting base, then Red Start base once they have a live tank or person past them on the road. (Cannot be taken back)
Rebel Army - Yaeger Beach, Darkwood.
Special Rules: Patrol of 10 US Army Special Forces can start anywhere.
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Old 11-02-2012, 08:41 AM #24
RaymiusII
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Join Date: Oct 2006
Location: PDX
Annual Supporting Member
I am thinking I should have bought more than a case....

Looking forward to shooting you all tomorrow. OK maybe just the opposing team, but no gurantees, I annoy easily.
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