MoH:Warfighter improved tremendously from Beta to Final Release... I'm absolutely in love with the game. Crazy deep amount of customization of your loadouts and the substantial bonuses received from staying close to your Fireteam Buddy really give the game a feeling of a battlefield simulation.
If you play Multiplayer, be sure to play a Combat Mission or Hot Spot, game modes. Team Deathmatch does feel like CoD because people are just randomly spawning EVERYWHERE... but the objective driven multiplayer modes really make you use/experience the teamwork and tactics.
My only complaint is that the menu/interface is a little clunky... the following video is gameplay footage and review of the release version.
I play a lot of BF3 Multiplayer... and I played a lot of MOH Multiplayer... MOH:Warfighter Multiplayer feels a lot like BF3 Multiplayer on Hardcore mode... dropping bodies in just a couple shots, putting a premium on stealth and cover. I have not played a second of the single player mode in BF3, MoH, or MoH:W... the pre-scripted gameplay has low interest to me.