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Old 09-08-2012, 10:19 PM #1
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Decay of Nations FAQ

I have decided to combine probably the most common questions in regards to the upcoming Decay of Nations as well as SC Village. I know that it is really not complete because there are probably more questions that needs to be asked, but at least this is a start on what to expect.

Please note that I generalized everything so it is not only for the new player going to their first scenario, but also for the player that has not played at SC Village!

DECAY OF NATIONS

What is Decay of Nations?
Decay of Nations is the largest paintball event on the West Coast where thousands of players converge to SC Village to play every year since 2007.

The Event and Gameplay

How does Decay of Nations compare to other scenarios?
To be honest, you cannot really compare scenarios since almost every scenario out there is unique in many ways. From administration, to storyline or theme, to game play and even down to roleplaying, it is what makes each scenario unique.

I will add this quote from a player that has attended both Decay of Nations and Oklahoma D-Day and lives in California:
Quote:
Originally Posted by Dawntreader View Post
I went to OK D-Day 2010, Decay of Nations V (2011). Never been to Living Legends.

OK D-Day:
Week long paintball event with mini-scenarios nearly every day, speedball fields open daily, a night game with pyrotechnics, and a big parade on the day before game day. 2000-3000 players or more. 500+ acres to run in, lots of players from around the world, tanks, anti-tank teams, infantry, special forces, airborne, 'beach' landings especially Omaha Beach. Tank and anti-tank play can be game changing. Most points are scored by control of a location at certain times. Other points are scored by tank kills and sniper kills. Some players decked out in period WWII uniforms. Jake McNiece, WWII veteran of 101st airborne attends if he's feeling up to it. Nothing like meeting one of the 'Greatest Generation' in person. One flat price ($80?) for all week plus a small fee ($10) for camping all week. Paint about $65 a case. Huge camping area. Motels and restaurants are 15-20 miles away. There are usually a couple of food vendors, plus a good contingent of paintball vendors. German and Allied units patterned after the real WWII D-Day. Hot. Humid. Thunderstorms and windstorms are not uncommon. Did I say Hot? Humid? Cook your brain hot and humid. Some players take the 'us vs them' thing too seriously. Rule changes from one year to the next can create issues. Long hikes in hot humid weather unless you can get a ride. Physical conditioning is very important for D-Day.

OK D-Day is great week long paintball event that every scenario player should aspire to at least once in their life. I would like to go again, but it's a long, expensive way from Cali to Oklahoma.

The night game in Colleville was the most epic paintball battle I've ever been in. We started the game upstairs in the church. The pyrotechnics, the darkness, and the rain of paint hammering the sides of the church made for one epic experience.

Decay of Nations:
Weekend event including a night game at world famous SC Village with about 1000 players. Vendor contingent ok. Mech robots and famous paintball personalities in attendance. Registration and air about $80. Paint about $50 a case. Was brain melting hot in 2011. Thankfully they moved the game to October when it should be cooler. Fabulous SoCal weather (as long as it's not too hot). Camping facilities limited, but plenty of motels, restaurants and other facilities close by.

Both fields have great facilities for play. OK D-Day has 'bombed out' villages ala WWII style, Colleville church, dedicated command posts with communications, and dead zones all over the field. SC Village has a variety of villages with dead zones and facilities not too far away. SC Village is smaller than OK D-Day, which is not necessarily a bad thing if you are on foot.

OK D-Day is bigger, longer and seems more difficult to manage because of its size and scope. Decay of Nations is smaller, shorter and well-managed.

For me Decay of Nations is closer to home, shorter, and cheaper. But I still long for OK D-Day every June. Maybe someday ...
What should you expect when you play at Decay of Nations?
Expect plenty of paint flying, sneaky players in ghillie suits, missions, props, tanks, mechs, rocket launchers, roleplaying, player interaction, lot’s of firefights and surprises coming from the producers of this event. Regardless of the players playing style (scenario, tournament, recreation) and level of play (new to experienced), players will have fun playing in this event. Depending on how much gear you carry onto the field (water, paint, air, etc.) you can expect to be on the fields for many hours!

Is this Field Paint Only event?
Yes. The reffing staff will be diligently checking paint. They will be checking every equipment that hold or carries paint (hoppers, pods, mags, etc) and will not allow you on the field if you have outside paint. For this year’s event, you will only be able to pre-purchase and receive your paint at the field due to the fact that the paint is specially marked for this event. Not even regular Giant Paintball branded paint, that is sold in local stores, will be allowed!

Please note the following:


Decay of Nations is offering 3 grades of paint, which grade should I get?
The selection is dependent on what marker you are shooting and maybe how much you are willing to spend. The more experienced players will know which grade of paint to get for their gear. But for the benefit of the player that has not attended an event like this or is not familiar with why there are multiple levels (or grades) of paint, this should help you out. I will say this, what I write is pretty subjective on my point of view and I’m sure that many others will have a different point of view, which I am ok with as long as there is no flaming.

The rec grade paint is the least expensive of the three and has the toughest shell. This one is typically made for the rental markers and markers that are generally tough on paint, such as Tippmanns and Spyders.

The mid grade is perfect for the majority of the markers out there. Not too brittle to break in the marker, but brittle enough that it would break on your opponent.

The tournament grade paint is the most brittle of the three. Most suitable for the higher end markers that are easy on the paint, but will break in the barrel of more mechanical markers.

How much paint would you expect to shoot all weekend?
For how much paint to purchase, that is entirely up to how you play, regardless if you use an electro, mechanical or pump marker. If you are an aggressive player and like to shoot a lot of paint, figure at least 3 or 4 cases of paint. If you like sneaking around or a pump player, figure 1 or 2 cases. Over the course of the weekend, you will find out home much paint you will need. But 2 cases of paint should be a good start.

Speaking of which, how much paint should I carry on the field?
Again, this is entirely up to you and your playing style. If you are a seasoned player, you already have a loadout that you are comfortable with. If you are new to scenario, but have played rec/walk-on, I would suggest to start out with what you normally play with. If you are new to paintball, then I would probably suggest however many pods your pod pack or harness can carry, which is typically 4 pods. Throughout the weekend you will understand your play style, see how much you shoot and should be able to adjust accordingly. Then for the next scenario, you can guesstimate on how much paint to take on the field.

How is the gameplay run? How does one side win?
For the most part, points are accumulated by completing missions given out by your side’s Commander. The side with the most points win! For Decay of Nations, there are also other ways to accumulate points for your side, just have to be aware of how to obtain them.

How do I get involved in a mission and what kind of missions are they?
Missions are sent to the General or his Commanders, and they will be the ones to look for players to complete missions. If you want to be a part of a mission, let any of the Commanders, that are near the CP, know that you want to be a part of any mission that comes up.

The missions themselves can vary from the very simple (take and hold, escort VIP to name a few) to more complex missions. All missions do have a time limit and when the missions are completed successfully, your side will gain points.

What kind of roleplay is there?
The typical fare of Demolition, Engineer, Pilot, with a few special roles specifically created for this event. There are no medics. However, there is a special player role called the Cardinal, that will be explained later.

If there are no medics, how does a player get back into the game when they are eliminated?
There are 2 ways to get back into the game:
Timed insertion: 15 minutes open, 15 minutes closed. Go back to your CP, your re-spawn point will be nearby.
Death Cards: When you are hit, find the nearest ref and give that ref a Death Card. That ref will point to a safe location, tell you to wipe off your hits and you re-spawn from there. Each player only get 4 Death Cards for the whole weekend.

To be continued ...
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Old 09-08-2012, 10:19 PM #2
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Continued ...

Can we get off and on the playing field as we please?
Yes. When you are leaving the field, please be courteous by placing your barrel sock on, raising your marker high in the air and yelling that you’re out, so that players know that you are eliminated and will try not to shoot you. To come back on the field, you must go back on through your teams re-spawn point, just have to wait for an open window to re-insert.

Are tanks allowed?
Yes, but for SC Village they cannot be gas powered and must be approved for use on their fields. In addition to tanks, PUGS and Mechs have also found their way onto the field. Rules for how to use and eliminate tanks, PUGS and Mechs are found in the rules.

What should I do to prepare myself before DoN?
The one thing that I would recommend players to do is hydrate at least the week before DoN. That means, drink more water than you normally do. By the time DoN rolls around, your body will be sufficiently hydrated and not be prone to heat injuries, such as heat exhaustion and heat stroke, and yes those can happen even in cooler weather. Throughout the weekend ensure that you are continuously hydrated by drinking water. Use a hydration pack or even bring a bottle water on the field. I would suggest that if you do drink Gatorade, you should dilute it with water. Drinking the day of the event will not help, since the water will be literally run thru you and not help to re-hydrate you.

It is also a good idea to physically prepare yourself if you are not in shape. Even simple stretching would help alleviate any cramping or strains during and after the event. Playing in any scenario for any length of time is physically demanding. If you are not in shape, you will be feeling it for several days afterwards!

What should I bring/pack for DoN?
This is a subjective question and it really depends on the individual player or team. By no means this is the absolute final word, but more a guideline to build on.

This question can be answered in several parts

What must I bring:
  • Working marker (yes, I have seen players bring markers to find that they aren’t working. Check to make sure they are working before arriving at the field).
  • Approved ASTM Paintball Mask. Ensure that the lens are clean and free from scratches, replace them if they are scratched.
  • Barrel sock.
  • CO2 Tank or Compressed Air tank (currently in hydro by game time)
  • Paintball Pods.
  • Something to carry your gear in, either a pod pack or a vest.
  • Water and some way to bring it on the field (hydration pack like a Camelbak).
  • Cash or Credit Card (to buy food and more paint!).
  • Food.
  • Prescription meds that you must have!

What should I bring:
  • Tent and camping equipment (or hotel reservations).
  • Raingear (if necessary).
  • Spare clothing.
  • Spare shoes and socks.
  • Flashlight.
  • Paper towels or rags.
  • Tools necessary to repair your gun.
  • Spare gun parts (O-rings, springs, etc.).

What is good to have:
  • 2-way radios.
  • Spare gear: Marker, mask, pods, etc.
  • Table for organizing your stuff at camp area
  • Tarp to cover camp area in the event of rain.
  • Electric tape.
  • Duct tape.
  • Extra car key.
  • Spare glasses (some people have problems with contacts after long periods).

Again, this is only a guideline and items can be added or removed from this list depending on your needs.

Anything else I should know about?
Yes, don’t argue with refs. We are all human and can make mistakes. If you have been called “out” by a ref, don’t argue. There is plenty of time to play and at least a walk back to the re-spawn point can give you a breather. Continuous arguing with a ref could lead to ejection from the game with no refund. If you feel you have been wronged, talk to the producers of the event and let them know what happened. Nothing may come out of it, but they will take what happened into consideration and use it for training for the next event. Make sure you get the refs name or number, if possible. Also, there is no fighting! They will throw out all parties involved out of the game and off the field!

To be continued ...

Last edited by Gadget Soldier : 09-08-2012 at 10:29 PM.
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Old 09-08-2012, 10:20 PM #3
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Can I bring my own smoke producing device?
No. There have been times in the past where players have brought smoke to increase the feel of how the game is played. However, due to dry conditions of the fields, the owners/producers of the game will not allow any type of smoke to be brought in by players. If there is smoke, it is probably brought in by the producers themselves.

For the night game, what is not allowed?
Any type of flashlight, any strobe lights, any chem-lights on the players (the refs at the night game will be wearing chem-lights to identify them), any lasers.

What will we expect for gameplay on Saturday?
First there will be a Mech battle then a Generals battle. Soon after those battles are done, the morning and event rules will be explained near the PA system. Soon after that is done, then game on around noonish!

Last edited by Gadget Soldier : 09-08-2012 at 10:43 PM.
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Old 09-08-2012, 10:20 PM #4
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The Field Itself: SC Village

What kind of playing field can you expect at SC Village?
The playing field can vary from small towns (representing the buildings of the Middle East and the huts of Southeast Asia), to thick dense brush and trees (simulating jungles or forests). The fields are somewhat level, but there are a few hilly areas as well.

What would be the weather be like in October?
In years past, Decay of Nations took place in late August where temperatures were very, very warm (ok ok it was hot!). This year, it will take place in early October where average temps should be in the high 70s/low 80s.

Will there be multiple air stations?
There are 2 air stations, one near the camping area and one near the field. They have multiple hoses, but on occasion when it does get busy, there is a line. There are currently no plans on placing air stations at the entry points to the field.

Are we allowed to camp there and what is the camping situation?
Yes, you are allowed to camp:
Tent camping: SC Village have reserved several of their speedball fields for use as a Tent City. Spots are on a first come, first serve basis.
RV camping: SC Village have a large grassy area in which teams/groups can reserve a space in advance. There are no electrical or water hook-ups for the RVs.

If I don’t want to camp at SC Village, can I stay at a local hotel/motel?
Yes you can. However, you will still have to pay the camping fee so that the staff at SC Village will know that your vehicle is there for DoN and not for the regular service such as walk-on and private groups, especially if you are staying for the night game.

How close is the playing field from the camping area?
The distance between the playing field and the camping area is a pretty long walk. Long enough that players that are not in that great of shape, are already tired when they reach the field. SC Village has solved that in recent years with a “shuttle” service by using a surplus military truck to transport players.

Are barbecue grills allowed?
Yes, only if they are gas fueled (propane). Charcoal grills are not allowed due to the danger of fires.

Are pets allowed?
Yes, as long as you curb your pets. In years past, there has not been any problems with pets in the camping area.

Will there be food there?
Kinda. In years past, Giant has offered a free dinner (either Friday night or Saturday night) for pre-registered players. For Decay of Nations VI, the dinner has not been confirmed as the time this document has been published. For the rest of the weekend, there is a “food truck” but you are better off bringing your own food to cook and eat.

How secure is the camping/rv area?
While SC Village have hired security personnel in the past, don’t rely solely on them. The term, “Out of sight, out of mind” is best here. Ensure that you secure your most valuable stuff in your vehicle/RV and that is where no one can easily see it, giving them a reason to break into your vehicle/RV. Or in a secured lock box that can't grow legs and walk away

Is alcoholic beverages allowed?
Not on the field! lol In fact, illegal drugs are not permitted anywhere on and off the field! If the parks staff catches you with it, not only will they boot you off the park, they would probably call the local law enforcement as well!

Last edited by Gadget Soldier : 09-08-2012 at 10:36 PM.
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Old 09-08-2012, 10:21 PM #5
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Reserved
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Old 09-08-2012, 10:43 PM #6
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Reserved ... just in case.
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Old 09-18-2012, 10:35 PM #7
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Will the lockers be available? I won't have a car and am only staying for one day.

Thanks. Can't wait for DoN!
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Old 09-19-2012, 08:14 AM #8
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Quote:
Originally Posted by batman788 View Post
Will the lockers be available? I won't have a car and am only staying for one day.

Thanks. Can't wait for DoN!
Most likely on a first come, first serve basis.
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Old 09-25-2012, 08:48 PM #9
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as of today, 18 days away!

any other questions or was my FAQ pretty complete?
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Old 09-26-2012, 02:04 PM #10
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Maybe this doesn't fit here, but what time does registration close on Friday? We're coming from central Cali and wondering if we can make it there before registration closes on Friday night.

Thanks.
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Old 09-26-2012, 03:51 PM #11
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Since I can't access the full rules from my work (Gov't says DoN's website relates to "games." I call BS ) I was wondering if someone could clarify what are the rules relating to RoF for those guns that support it. Is PSP Ramping allowed? 3-round-burst? I'm assuming full-auto is verboten, but maybe 3- or 4- round burst isn't?
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Old 10-04-2012, 09:09 AM #12
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OK sorry about the late reply.

Quote:
Originally Posted by Dawntreader View Post
Maybe this doesn't fit here, but what time does registration close on Friday? We're coming from central Cali and wondering if we can make it there before registration closes on Friday night.

Thanks.
To be honest, I don't really know what time registration closes on Friday night, but if I remember correctly, they are normally open til about 10pm, but don't quote me on that You will always have time on Saturday morning to register if the registration booth is closed, I think they open at 8 and game doesn't start til 12 noon!

Quote:
Originally Posted by GhostJedai View Post
Since I can't access the full rules from my work (Gov't says DoN's website relates to "games." I call BS ) I was wondering if someone could clarify what are the rules relating to RoF for those guns that support it. Is PSP Ramping allowed? 3-round-burst? I'm assuming full-auto is verboten, but maybe 3- or 4- round burst isn't?
As far as I know, the ONLY acceptable firing mode is semi-auto, meaning one shot per trigger pull. No other mode (NPPL, PSP Ramping, Rebound, Reactive, Response Trigger, 3-Round burst, Full-Auto, etc.) is not allowed. Yes, I know that when you play on the field it sounds like they are using those modes that are not allowed. If so, you may have to point that out to a ref to enforce that.
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Old 10-04-2012, 09:10 AM #13
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Hello my fellow players! With Decay of Nations coming up in just over a week and the weather here in Southern California is still very warm, I just want to post up this friendly reminder to start hydrating if you haven't done so (or at least considering to start hydrating this weekend).

The Weather Channel has forecast the weekend of Oct 13 to be in the low 90's. However, that does not mean to slack off in preparation for an intense weekend of play.

To keep up to date on the weather at SC Village, go to the Weather Channel website: http://www.weather.com/ and for the city, type in Chino, CA.

Again, start hydrating at least this weekend to prevent any heat injuries. Drinking only a day or 2 before the event will not be very helpful as the water will, in a sense, go right thru you.

Please pass this on to your fellow players that you know are going to Decay. It never fails that there are many players that suffer from heat injuries, especially dehydration, because they are not properly hydrated, been drinking highly caffeinated drinks or have been drinking alcohol (which is a definite no no)

One more thing, don't forget to make sure your gear is ready and in working condition. Don't want to spend the whole weekend fixing your gear....
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Old 10-04-2012, 12:05 PM #14
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Quote:
Originally Posted by Gadget Soldier View Post
Hello my fellow players! With Decay of Nations coming up in just over a week and the weather here in Southern California is still very warm, I just want to post up this friendly reminder to start hydrating if you haven't done so (or at least considering to start hydrating this weekend).

The Weather Channel has forecast the weekend of Oct 13 to be in the low 90's. However, that does not mean to slack off in preparation for an intense weekend of play.

To keep up to date on the weather at SC Village, go to the Weather Channel website: http://www.weather.com/ and for the city, type in Chino, CA.

Again, start hydrating at least this weekend to prevent any heat injuries. Drinking only a day or 2 before the event will not be very helpful as the water will, in a sense, go right thru you.

Please pass this on to your fellow players that you know are going to Decay. It never fails that there are many players that suffer from heat injuries, especially dehydration, because they are not properly hydrated, been drinking highly caffeinated drinks or have been drinking alcohol (which is a definite no no)

One more thing, don't forget to make sure your gear is ready and in working condition. Don't want to spend the whole weekend fixing your gear....
To emphasize: Men should be drinking 3/4 to 1 gallon of water while engaging in fitness activities. This will not only help hydrate you, but ensure that your body is working properly (kidneys, lungs, anything that needs moisture, etc). Women should be drinking 1/2 - 3/4 gallon of water.

Also of note, by the time you're feeling the effects of dehydration, you may already be further along than you believe. While mild dehydration symptoms include headaches, dry mouth/nose, and fatigue, even if you started hydrating then, you'd reach moderate dehydration before any water/gatorade would take effect (roughly 30 minutes).

Lastly, sweat is good. Sweat is another natural way to purge water from the body, while cooling it down. If you're not sweating, you could be dehydrated.
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Old 10-05-2012, 10:42 AM #15
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OK this was just posted on Facebook for those of you that are camping so that you all know what's going on.

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Old 10-10-2012, 09:06 AM #16
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Alrighty everyone, Decay is 2 (or 3) days away! Hope you all have your gear ready, money to spend at the vendors and hydrating to prevent heat injuries!

Speaking of which here are the projected forecast for the weekend in Chino, CA:

The Weather Channel:
Oct 13 - 80 degrees
Oct 14 - 92 degrees

National Weather Service:
Oct 13 - 81 degrees
Oct 14 - 89 degrees

Accuweather:
Oct 13 - 79 degrees
Oct 14 - 85 degrees

It's going to be warm, but not as blistering hot as years past
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Old 10-10-2012, 10:30 AM #17
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im hoping that accuweather is the most accurate
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Old 10-10-2012, 10:44 AM #18
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Same here on the accu weather. We have been low 30's to high 60's here in Indiana. Will feel like a massive heat wave for us.
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Old 10-10-2012, 03:19 PM #19
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Same here on the accu weather. We have been low 30's to high 60's here in Indiana. Will feel like a massive heat wave for us.
it's a cooling trend for us
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Old 04-04-2014, 09:00 PM #20
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Kinda late but how much is the mid grade paint?
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