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Old 08-19-2011, 07:05 AM #43
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make a game that focuses on all aspects of war, tanks, humvee's, planes, helicopters, boats. leave out kill steaks. add in real physics like bullet drop etc. be able to fully customize your character, be able to fully customize your guns and lastly, make a 2 disk game. one disk based fully on an epic long campaign and then another focused solely on multiplayer with not 20 guns but closer to 100. even throw in stupid **** thats fun to play with like paintball guns or a musket or a bfg 9000. have tons of maps. and then have the game manufacturer listen to what its players are telling them and adjust things where they need to be adjusted. then we will have the perfect game.
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Old 08-19-2011, 07:09 AM #44
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What you just said

MAKE A GAME REALISTIC
AND IT HAS BFG9000!!!


.......
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Old 08-19-2011, 11:23 AM #45
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Old 08-19-2011, 11:50 AM #46
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Originally Posted by big_scott View Post
You put a lot of effort into a post I'm not gonna read but good job, I guess.
It was more for myself. I was bored at the time. I'm very aware that the average PBN user has far too short an attention span to read all that
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Old 08-19-2011, 12:05 PM #47
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Wooooooo More Zombies **** Yeeeea
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Old 08-19-2011, 12:49 PM #48
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Originally Posted by xXBloodLustACXx View Post
Man, I'm thinkin' real hard about it, let me lay it out for you:

Game starts, you choose a class. You can be a Musketeer, Canon specialist, Drummer, Flutist, or Flag-Bearer.

The first 5 minutes of the game focus on the tension-filled march up to the opponent. You shift the two analog sticks to keep walking in-step, or face falling down and getting your nice red coat full of dirt. You cannot walk anywhere but straight ahead to the enemy.

Musician-classed players do not need to control their movement but instead use flute and drum peripheral controllers to play a Guitar-Hero-like mini-game in order to recreate all the hit 18th century jams.

Once in position (~20 feet from the enemy line), you enter a series of quick button presses to gaily twirl your musket or flag around. Any mistakes lose your army morale points, which govern how many reinforcement waves you get.

When the mark is given, all players fire simultaneously and, if not hit, rapidly tap A and B to reload their muskets. If hit, a comrade may drag you 10 feet from the line and cut off one/more of your limbs with his saber in order to prevent your death long enough to have you play a new soldier in the next round. If you die, you can only watch the battle and hope someone trips over your body (you still get points if this wounds them).

Canon specialists get one shot per round which they can aim in a single cardinal direction (they're too inaccurate to bother with anything more precise). 5% chance cannon misfires and kills the player.

Eventually, everyone runs out of ammo and charges with bayonets. Rapidly tap Y to gut your opponents, earning combo points for kills in quick succession.

Oh, drummers, flutists, and flag-bearers die the instant firing begins, but they're valuable players in amassing morale points!

An expansion could add a few more classes: medics cut off limbs and apply leeches, officers drink tea on the sidelines, and cavalry compensate for their lack of firepower by trampling the enemy under hoof.

Now tell me that doesn't sound like more fun than the last few COD games!

:dodgy???:
Then there's the whole guerilla (SP) warfare aspect of the war.
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Old 08-19-2011, 03:42 PM #49
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Quote:
Originally Posted by xXBloodLustACXx View Post
Man, I'm thinkin' real hard about it, let me lay it out for you:

Game starts, you choose a class. You can be a Musketeer, Canon specialist, Drummer, Flutist, or Flag-Bearer.

The first 5 minutes of the game focus on the tension-filled march up to the opponent. You shift the two analog sticks to keep walking in-step, or face falling down and getting your nice red coat full of dirt. You cannot walk anywhere but straight ahead to the enemy.

Musician-classed players do not need to control their movement but instead use flute and drum peripheral controllers to play a Guitar-Hero-like mini-game in order to recreate all the hit 18th century jams.

Once in position (~20 feet from the enemy line), you enter a series of quick button presses to gaily twirl your musket or flag around. Any mistakes lose your army morale points, which govern how many reinforcement waves you get.

When the mark is given, all players fire simultaneously and, if not hit, rapidly tap A and B to reload their muskets. If hit, a comrade may drag you 10 feet from the line and cut off one/more of your limbs with his saber in order to prevent your death long enough to have you play a new soldier in the next round. If you die, you can only watch the battle and hope someone trips over your body (you still get points if this wounds them).

Canon specialists get one shot per round which they can aim in a single cardinal direction (they're too inaccurate to bother with anything more precise). 5% chance cannon misfires and kills the player.

Eventually, everyone runs out of ammo and charges with bayonets. Rapidly tap Y to gut your opponents, earning combo points for kills in quick succession.

Oh, drummers, flutists, and flag-bearers die the instant firing begins, but they're valuable players in amassing morale points!

An expansion could add a few more classes: medics cut off limbs and apply leeches, officers drink tea on the sidelines, and cavalry compensate for their lack of firepower by trampling the enemy under hoof.

Now tell me that doesn't sound like more fun than the last few COD games!

:dodgy???:
At least it would be intentionally bad. Probably good for a few laughs too!
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Old 08-19-2011, 06:46 PM #50
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why am i not surprised that even before mw3 comes out they are already talking about releasing another call of duty..
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Old 08-19-2011, 07:12 PM #51
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why am i not surprised that even before mw3 comes out they are already talking about releasing another call of duty..
Cause there is two groups making them?


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Old 08-19-2011, 08:28 PM #52
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...It should either be that or an urban warfare call of duty.
You're being sarcastic right? All CoD games had urban warfare.
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Old 08-19-2011, 08:48 PM #53
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You're being sarcastic right? All CoD games had urban warfare.
He was trying to be PC. He meant like gang wars and rap battles.
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Old 08-19-2011, 09:45 PM #54
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in that case would that mean no more aiming down the sights?
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Old 08-22-2011, 07:08 AM #55
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the only people that hate cod are the ones who are bad at it obiously! can we agree with that?
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Old 08-22-2011, 10:29 AM #56
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in that case would that mean no more aiming down the sights?
Well, considering you'd have to wield every weapon one-handed and turned sideways when you fire, no sights.
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Old 08-22-2011, 11:08 AM #57
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the only people that hate cod are the ones who are bad at it obiously! can we agree with that?
I lol'd
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Old 08-22-2011, 11:24 AM #58
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How often do you play it?
A lot
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