More than a few players enhance their playing gear. Some for function, Some for fun.
CPX in Chicago used to put on a Mad Max Scenario and handed out prizes to the best outfit. What they didn't say was that you didn't have to play in it to win.... They would have had a heat stroke playing in some of those outfits. I had a jean vest with knee pads sewn on for shoulder pads. Bought a red and blond ponytail hair piece and zip tied it to the sides of my mask. Found some white hair clips that looked like vertabrae when cliped onto my baseball cap and down the back of my vest. How often do 600 guys get to get together and play dress up.....?
I got so many comments about my ponytails, I just left them on my mask. Been 3-4 years now. Seems to intimadate the newbies somehow.
So you will fit right in. Have fun. Plan a trip to Hawaii next winter. In Jan they have Shogun Scenaro game. Ninja heaven.
Tips and tricks. Camo Ninja including your foot wear. My brown boots is what gets me spotted. I use leafy camo on a bug suit. It is COOL to wear and 95% of the fields let me play with the break rule in it since it is not quite a ghillie suit. Bass Pro, Sports authority, top includes a hood, pants need suspenders on them or you will crawl out of them with the elastic waistband. I have litereally been stepped on wearing it.
I would put a zilencer on that phantom and a autorangefinder to increase your practical range.
email me if you have any interest in doing that. email@example.com
Recently there is a development that has peaked my interest for snipers and players like you. Much more range and accuracy for you standard scenario field paint.
You a techie or know one? I have a project on the back burner for several years trying to find someone that can help me build it. Originally wanted to make a wireless decoy. When I pulled the trigger on my marker, it would play the sound of a paintball marker firing where I placed it. My marker is zilenced and very quiet but can still be heard at 20-30 yards. So this would make any sound I made firing, sound like an echo or just be masked entirely. I had to compromise and go wired in my design and it would be used for ambushes and such to disrupt missions comming out of enemy HQ. The size of the battery pack and speaker would not make it throwable like I wanted for quick deployment while moving.
But I figured I could take out a whole squad trying to engage the decoy before they figured out what was going on.
Another limitation is they make us use field paint that can be easily spotted comming out of the bush I am hiding in. Solid BLACK shell and solid dark green shell is nearly invisible in the woods. So I would just have to make sure no one was looking in my direction when I fired a ball OR get out a permanet black magic marker and color a lot of paintballs. Not a bad idea for a phantom player that doesn't go through a hopper of paint every 15 seconds.
Plan C is a security device you can buy for $30. It is battery operated, motion sensor that sets off a 120 db screamer and a strobe light flasher.
One heck of a diversion, espeically during a night game.. Heh, heh, heh.
3-4 guys could zip tie one to a tree next to a trail and make the entire other team stomp through the woods instead of taking the trails during a night game. Move them around a bit and make them think there are 20 of them. That would really slow them down and make it harder to complete missions on time.
Scenario play is all about points. You live and die over and over for points.
You can help your team EARN points by completing missions OR you can cause the OTHER team to lose points. If you can Bust a mission, you can single handedly earn 300 points for YOUR team by the relative score at the end of the weekend...
I know of one game, don't ask me where, I'm sworn to secrecy. There is a 20 person team that is totally dedicated to costing the other team points.
They gather intel and disrupt missions. They cost the other team hundreds of points and the other side is still trying to figure out why their missions get ambushed so regularly. The game allows spys, Part of their team is the spy. They BUG the HQ base in case they are discovered and eliminated. Thus they know exactly where each mission is going and what the objective is. They have 2 sizeable Death Squads of regular players that like to just shoot stuff and not go on missions. Each headed by a member of this team. They deploy around the field and hunker down until they get the intel of the enemy mission. Then they go like heck to get their first and disrupt the mission. If it is a retrieve a prop and they can retrieve it too. They go for it. If it is a take and hold, they set up an ambush and try to get other reinforcements to support them. Especially if it is also their teams take and hold mission as well.
They have very young players that just take up station on the field and reports troop movements by radio. Some don't even carry markers...
All the intel goes to their commander somewhere around the HQ who runs the show just like a general. If he needs to contact the General with some important intel, he walks back in and tells him or radios him.
This whole thing is so covert the Producer and Field Owner and 99% of the players on their own team have no CLUE what is going on. Just the General and XO. I was the XO.
At the end of the game the points margin was less than the number of points I KNEW they cost the other team, they simply made the difference in the victory for our side. But they can't talk about it or brag about it. They just High 5 each other and go home smiling.
So if you would like to do something like that, your ninja approach, would fit right in with a Recon Role player. You have to take pictures of enemy HQ or other objectives. Cell phones in some cases or just a cheap digital camera.
Radio out intel about missions. Get some super snooper directional mics to listen in on mission from HQ if you can get close enough. Bug the base.
I wanted to make a radio controlled log to roll into the base and bug it. Darn battery pack to run a radio for 12-15 hours would be a BIG log people would notice. Plan B is a low power transmiter that doesn't eat up batteries with a 100 yard broadcast range and set up a relay with the BIG battery pack to broadcast that half mile to our HQ. OR just a guy in the brush like you than can radio just the important stuff back to HQ.
I specialize in infiltrating HQ and disrupting missions during the night games. I'm generally in a tank during the day. I have a whole bag of tricks for night play. You can literally get away with murder...
Sound like fun?