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Old 07-05-2010, 08:40 AM #22
flarkey25
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The new pit scoreboards, horns, and buttons were amazing...
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Old 07-05-2010, 09:55 AM #23
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Maybee it was just me but did anyone have a hard time ready the blue numbers and such on the new scoreboards from across the feild from where the spectators stood?
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Old 07-05-2010, 10:29 AM #24
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It was a super fun event, I did notice some reffing issues on the pro field, whoever that guy with the white mask was has the attention span of a goldfish, but overall playing in the mud was pretty fun and it was awesome to see how hard all the staff worked to pull it off. PSP
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Old 07-05-2010, 11:27 AM #25
bmoney003
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Quote:
Originally Posted by flarkey25 View Post
The new pit scoreboards, horns, and buttons were amazing...
yup.

PSP did a great job at making the best of the hand they were dealt...
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Old 07-05-2010, 03:14 PM #26
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Originally Posted by GUMBAL View Post
reffing is not very fair. I received a 1for3 for a painthit below my tank.
Dont cheat and that wont happen
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Old 07-05-2010, 03:53 PM #27
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Originally Posted by ysiwpaintball View Post
Dont cheat and that wont happen
I got a major for a hit on the top of my pack while diving. I didn't shoot my gun and asked for a check.

Same thing happened for LIFT in their finals game against NJJ it shouldn't have been a major but **** happens. Doesn't mean someone is purposefully cheating just for a penalty to occur.
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Old 07-05-2010, 04:54 PM #28
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Anyone notice a delay when the clock hit zero the horn would sound late on field 6? Entire team got pulled because the field next to field 6 went of as our clock hit zero.
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Old 07-05-2010, 04:55 PM #29
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On every field it was 3, 2, 1, 0, 1 more second, BZZZ

I just realized this and waited a second after 0
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Old 07-05-2010, 05:00 PM #30
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its because a full second is still needed t be burned off once it hits zero.....
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Old 07-07-2010, 10:11 PM #31
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Quote:
Originally Posted by jtcrowder49 View Post
Anyone notice a delay when the clock hit zero the horn would sound late on field 6? Entire team got pulled because the field next to field 6 went of as our clock hit zero.
That's standard for pretty much any scoreboard. IF the time starts at 1:00, as soon as the start button is pressed, the time changes to 59, which means "Something between 59.000 and 59.999". Zero thus means "Something between 0.000 and 0.999".

I'll pass along to PSP to consider displaying tenths or hundredths of a second when the clock is below 1 second.

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