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Old 04-14-2009, 06:49 PM #64
thewaytolite
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Quote:
Originally Posted by PrestonBurns View Post
With the poles being right next to the deadbox, you had to angle yourself in, which interferes with bringing your barrel up to run and gun to a corner. I believe that PSP rules state that going out of bounds is allowed down that starting box side of the field, since the player can't look where he's shooting, run, and look at the ground at the same time to make sure that they are still in bounds.

Concussion- I saw several players run down tape to bunker someone in the opposing team's red or alpha, and have to much forward momentum to stop themselves before the rope/pole, whatever was there, and end up running into the rope, which could cause tripping with the aftermath of a mask falling off or a player's equipment/bone being broken. In my opinion, a live player crossing the plane of the deadbox is deemed out of bounds, and should be pulled, since the deadbox is a boundary on its own.

It's whatever, just suggesting.

Sounds like your guys need to learn how to line up and run to their bunkers

damn shame these kids cant get that right
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Old 04-14-2009, 07:01 PM #65
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i was fine with it, alrhough i did lose hoppers of paint all day on acount of me hitting it on the spin. but its just one of those things, you need to adapt to the field. you arnt going to plant grass near a bunker the day of a tournament. just dont slide there. and tbh i would lawl so much if someone did what you suggested.
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Old 04-14-2009, 07:06 PM #66
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Quote:
Originally Posted by PrestonBurns View Post
With the poles being right next to the deadbox, you had to angle yourself in, which interferes with bringing your barrel up to run and gun to a corner. I believe that PSP rules state that going out of bounds is allowed down that starting box side of the field, since the player can't look where he's shooting, run, and look at the ground at the same time to make sure that they are still in bounds.

Concussion- I saw several players run down tape to bunker someone in the opposing team's red or alpha, and have to much forward momentum to stop themselves before the rope/pole, whatever was there, and end up running into the rope, which could cause tripping with the aftermath of a mask falling off or a player's equipment/bone being broken. In my opinion, a live player crossing the plane of the deadbox is deemed out of bounds, and should be pulled, since the deadbox is a boundary on its own.

It's whatever, just suggesting.
I will look into what can be done to make it better, this is the second year that we have played events on that field and we haven't had any problems with that as of yet thanks for your input
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Old 04-14-2009, 07:07 PM #67
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damn shame these kids cant get that right
Do you run to hom-

waitasecond.
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Old 04-14-2009, 07:16 PM #68
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This is not a place for you guys to start bashing eachother .
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Old 04-14-2009, 09:05 PM #69
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i concur with pmrplayer *shudders* . I didn't like the pvc pipes and ropes next to the deadbox, matter of fact most of L.O.D. was complaining about it throughout the day. Didn't effect play really...just got in the way with the barrelbag drop, getting into the deadbox, and a little bit on the break
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Old 04-14-2009, 09:07 PM #70
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who's pmrplayer?
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Old 04-14-2009, 11:57 PM #71
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ill be at gfoa 3. check the sig for amazing swagg.
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Old 04-15-2009, 01:28 PM #72
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What is red and alpha? I hate when teams assume everyone knows their codes.
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Old 04-15-2009, 01:37 PM #73
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Quote:
Originally Posted by PrestonBurns View Post
Do you run to hom-

waitasecond.
Im one of the big guys who actually plays all spots on the field. I never have issues making it out to a corner or into the snake but the only time i have hit a pole on the break was at cup last year when i twisted my ego8 running out to the snake corner. Never at a GFOA
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Old 04-15-2009, 01:42 PM #74
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What is red and alpha? I hate when teams assume everyone knows their codes.
He was talking to me when he posted that and I know what there game codes are or atleast I better I'm the one who gave them the codes
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Old 04-15-2009, 02:14 PM #75
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Codes are a waste of time.
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Old 04-15-2009, 02:33 PM #76
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^^ yeah Kyle is always saying "he behind that thing over there" "you know that blow up thing"
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Old 04-15-2009, 04:12 PM #77
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Quote:
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Codes are a waste of time.
troof
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Old 04-15-2009, 08:37 PM #78
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the way i see it about the narrow field, if you are a good paintball player you should be able to play any field. i know it sucks but its something that will make the games faster and alot more fun. and i think if a d5 player is so good he cant play on a field that is to narrow he/she should bump up and play d4. im not trying to be an a** but thats how i feel about it. and if you've ever played mesa you know the fields could be any type of field. so i think its not to bad.
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Old 04-15-2009, 08:43 PM #79
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Quote:
Originally Posted by Angry Budha View Post
What is red and alpha? I hate when teams assume everyone knows their codes.
I was talking to Tim, so he knows those codes.
Quote:
Originally Posted by willham31 View Post
the way i see it about the narrow field, if you are a good paintball player you should be able to play any field. i know it sucks but its something that will make the games faster and alot more fun. and i think if a d5 player is so good he cant play on a field that is to narrow he/she should bump up and play d4. im not trying to be an a** but thats how i feel about it. and if you've ever played mesa you know the fields could be any type of field. so i think its not to bad.
I don't think bumping up to a higher division changes the field size..only if you change formats.
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Old 04-15-2009, 08:48 PM #80
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im just saying that a player thinks there so good that they can play only one size field then they should bump up. and yes i do agree that the field is cluttered on one side but it should make it more fun to play. i like thing to be different and harder thats what makes it fun.
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Old 04-15-2009, 08:58 PM #81
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I would like to go back to the old days of not releasing the field layouts and the teams show up early to walk the fields and it would matter about fields size then , when I first started playing there would be 4 diff layouts and ya had to walk each field and figure out the best way to play that field , to me that's true 5man kids these days are spoiled with the releasing of fields early so they can practice on them weeks before the event , as far as the fields being the same for both, beg and rookie /open fileds will be the same to please the masses , so the can go to any field that has the layout up and play or scrimage any level team . Good luck to all teams playing the event and we'll see ya there
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Old 04-15-2009, 09:03 PM #82
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Don't release the layout early
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Old 04-15-2009, 09:11 PM #83
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Don't release the layout early
I wish it was that easy , I'm not the one in charge of that dep
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Old 04-15-2009, 09:30 PM #84
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or we all just go fight next gfoa in the middle of the field.... that will sovle everything!! if u bleed u get shot in the eye
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