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Old 09-17-2007, 02:24 AM #85
Bayne
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Originally Posted by hammered View Post
Not really. In most of my conversions, I use another frame or mill one to fit what I need. With boards and solenoids getting smaller, it may be easier than anyone thought. I had a Mayhem that got eyes and a real controller board. If thats possible then this is too.
The problem is figuring out how to tell the solenoid to open the trap door, without completely changing the operation of the marker.
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Old 10-14-2007, 10:56 PM #86
Lyndon (Banned)
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howabout a seperate solenoid for the trap door?
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Old 12-15-2007, 07:29 PM #87
dasshiz
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mac dev is lighter, more efficient, faster, easier matnience, and probably more consistant than a cyborg
had to help you out there you put quest on accident

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Old 12-16-2007, 05:32 PM #88
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Now his statement doesn't make any sense though.
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Old 12-17-2007, 11:39 PM #89
tEh PwNz1c0r
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They could just have a pancake solenoid push in the pin that you normally would just pull with your finger.
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Old 12-24-2007, 03:18 PM #90
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Originally Posted by tEh PwNz1c0r View Post
They could just have a pancake solenoid push in the pin that you normally would just pull with your finger.
.
or is the pull length too long.

sorry, keyboard acting up.
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Old 12-29-2007, 11:23 AM #91
tEh PwNz1c0r
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I'm sure the pull length and trigger mechanism could be altered to have a pancake solenoid work. Its pretty simple really.
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Hey there.
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BLUE EggyII: http://www.pbnation.com/showthread.php?t=4062278
ICD B2K4:http://www.pbnation.com/showthread.php?t=4260425
Lot of rare and interesting parts and upgrades:http://www.pbnation.com/showthread.php?t=4062143
Thanks!
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