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Old 02-20-2007, 04:33 PM #1
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Paintbal distance?

Ok I know that this Question will have a TON of variables, but for the ease of answering this question just assume what you would consider average for each one.

im not sure if anyone have experimented with this to have some "data" to support there answer but here goes.

what is the Furthest you can shoot a paint ball and have break on the target.. assuming that the target is on the same level plane. you could arc the shot but it has to break on the target. (not using a flatline or Apex).

ball speed 300 FPS and just figure ideal weather conditions.

basically what i am getting at is how fast does the average paintball have to hit a SOLID object to make it break?

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Old 02-20-2007, 04:35 PM #2
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There is no average paintball, because each differs with shell and thickness. If all are being chrono'd at 300 fps, what is the real question?
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Old 02-20-2007, 04:37 PM #3
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He's asking what the effective range of a paintball is (by effective range, I mean how far before the ball will not break on its target). It depends on the thickness of the ball, where it hits, and what the weather conditions are.
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Old 02-20-2007, 04:51 PM #4
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On the internet was a FANTASTIC java paintball ballistics calculator
CLICK HERE FOR CALCULATOR

it would calculate, graphically, the arc, and negative accelleration.

So, if you figure a paintball needs to be around 100-150fps to break, then use the calculator to see how far it travels until it hits that point

For the lazy:
A paintball fired at 280fps, 5 feet from the ground will travel: 113 feet

However, the paintball gits 150fps around 80feet, so thats probobly the more likely effective range.

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Old 02-20-2007, 04:52 PM #5
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I would say on average within 60-100ft.
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Old 02-20-2007, 05:19 PM #6
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Quote:
Originally Posted by hp_lovecraft View Post
On the internet was a FANTASTIC java paintball ballistics calculator
CLICK HERE FOR CALCULATOR

it would calculate, graphically, the arc, and negative accelleration.

So, if you figure a paintball needs to be around 100-150fps to break, then use the calculator to see how far it travels until it hits that point

For the lazy:
A paintball fired at 280fps, 5 feet from the ground will travel: 113 feet

However, the paintball gits 150fps around 80feet, so thats probably the more likely effective range.

Nick


thanks man I guess you are the one who read the post and understood the question.. maybe it is just me but i thought I took any confusion out of the question.

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Old 02-20-2007, 05:51 PM #7
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Lots of factors can go into a paintballs break limit.

Shells have become thinner and thinner, which makes them more likely to break, but paintballs have also become smaller and smaller... making then LESS likely to break.

We used to play "Blowgun" paintball. You were only allowed to use a BARREL, and had to BLOW paintballs at each other.

With the proper technique, you might get a paintball above 100fps, but it would never break, unless you hit something solid, like the mask. So, thats what we aimed for.

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Old 02-20-2007, 07:11 PM #8
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Also the distance will vary on the mass of the paintball as well.

Shot at 300fps, the heavier ball will travel slightly further due to wind resistance being stronger on the lighter ball and slowing it down.

If you could dimple a paintball like a golf ball it would go even further as drag is then reduced...but i doubt you would be able to shoot it well or maintain accuracy.
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Old 02-20-2007, 08:25 PM #9
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You also need to know the angle you are shooting the ball out of the barrel, that is a major factor.
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Old 02-20-2007, 08:28 PM #10
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45 degrees would give you the most distance.
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Old 02-20-2007, 08:38 PM #11
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Quote:
Originally Posted by Mustang5L5 View Post
45 degrees would give you the most distance.
According to that one test, it won't.
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Old 02-20-2007, 09:08 PM #12
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Quote:
Originally Posted by DyeMonic View Post
According to that one test, it won't.

I read through his equations and I think he is giving the paintball way too much drag. I don't think the ball will drop off as much as it he is having it.

I'll revise my statement to say that "In theory when drag is not present, 45* is the best angle. Reality may prove otherwise depending on the projectile."


If i still had access to my college's wind tunnel, i could try to figure out th drag of a PB and then do my own ballistic trajectory calcs.
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Old 02-20-2007, 11:29 PM #13
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Quote:
Originally Posted by Mustang5L5 View Post
Also the distance will vary on the mass of the paintball as well.

Shot at 300fps, the heavier ball will travel slightly further due to wind resistance being stronger on the lighter ball and slowing it down.

If you could dimple a paintball like a golf ball it would go even further as drag is then reduced...but i doubt you would be able to shoot it well or maintain accuracy.
no, not true as a paintball does not rotate like a golf balll.
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Old 02-20-2007, 11:33 PM #14
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